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<blockquote data-quote="Celebrim" data-source="post: 6120782" data-attributes="member: 4937"><p>Here's it the thing: I'm arrogant. It's one of my flaws. Ninety-five percent of the time when I look at something, my first thought is, "I could do better." The rest of the time it is, "I'm in awe." But as a result, good or bad, I've never met a game system that I didn't want to change from how it was presented. I hardly ever meet anything that I don't want to 'improve'. </p><p></p><p>So this problem you are talking about? It's everything for me. Modrons and Slaad are just examples of the general trend, but they aren't oultiers. It's not like I look at them and think, "Those are worse than normal." I think, "There are some good ideas here, but a lot of it is just junk... just like everything else."</p><p></p><p>I'm equally annoyed with say, the portrayal of goblins or kobolds or dragons or demons or well lots of things. Don't get me started on the drow, or elves in general. At best, these things are done in a way that is 'not wrong', but even then it is 'not what I want' (arrogance again). So in my opinion, everything needs redacting. I can't help it. I do it to everything. System rewrite. I have to put my stamp on it.</p><p></p><p>Thing is, IME, most DMs are like this. They have their own way. The real test of a system isn't, "Is this what I want?"; it's, "How much effort do I have to do to make this usable?"</p><p></p><p></p><p></p><p>One of the easiest ways to reskin something is just change the name it is known by. Sure, some few scholars in their ivory towers writing learned books know them as 'modrons'. Most people know them as The Auditors. I reskin the name, and you'd be surprised out little I need to reskin the thing. For example, I haven't changed Sahuagin really at all. But, simply by calling them by their 'vernacular name' - Deep Ones - I've totally changed how people respond to them.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6120782, member: 4937"] Here's it the thing: I'm arrogant. It's one of my flaws. Ninety-five percent of the time when I look at something, my first thought is, "I could do better." The rest of the time it is, "I'm in awe." But as a result, good or bad, I've never met a game system that I didn't want to change from how it was presented. I hardly ever meet anything that I don't want to 'improve'. So this problem you are talking about? It's everything for me. Modrons and Slaad are just examples of the general trend, but they aren't oultiers. It's not like I look at them and think, "Those are worse than normal." I think, "There are some good ideas here, but a lot of it is just junk... just like everything else." I'm equally annoyed with say, the portrayal of goblins or kobolds or dragons or demons or well lots of things. Don't get me started on the drow, or elves in general. At best, these things are done in a way that is 'not wrong', but even then it is 'not what I want' (arrogance again). So in my opinion, everything needs redacting. I can't help it. I do it to everything. System rewrite. I have to put my stamp on it. Thing is, IME, most DMs are like this. They have their own way. The real test of a system isn't, "Is this what I want?"; it's, "How much effort do I have to do to make this usable?" One of the easiest ways to reskin something is just change the name it is known by. Sure, some few scholars in their ivory towers writing learned books know them as 'modrons'. Most people know them as The Auditors. I reskin the name, and you'd be surprised out little I need to reskin the thing. For example, I haven't changed Sahuagin really at all. But, simply by calling them by their 'vernacular name' - Deep Ones - I've totally changed how people respond to them. [/QUOTE]
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