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Wandering Monsters: Morons and Salads
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<blockquote data-quote="I'm A Banana" data-source="post: 6123661" data-attributes="member: 2067"><p>I don't necessarily see this as a problem. Everything is a remix, so if you take chaos-toads and twist and warp them through layers of Lovecraft and body horror so that they're not really the same anymore, <em>just give them a different name</em>. Give them a whole new story and a whole new style. Let them be independent. Don't tether yourself to the past, invent from it. </p><p></p><p>Because the slaadi as they have existed don't NEED to be "improved" for many tables. They're fine as they are. </p><p></p><p></p><p></p><p>The truth is that when you make a drastic change, you're still throwing things at the wall and hoping that it sticks, but you're <em>also</em> making people who loved the original not want to use your version anymore. So you end up not getting the tag-alongs that you hoped to bring along, and still facing the same "new critter" prospect with those who aren't married to the name, but now with an added serving of acrimony and ire in the blender.</p><p></p><p></p><p></p><p>It's worse than just keeping them Chaos Toads and inventing some new Lovecraftian horror. It introduces confusion, frustration, antagonism. Chaos Toads don't <em>have</em> to be loved by all to be a valuable addition to the game. There's plenty of monsters that you'll never use, including Slaadi in that lump isn't going to hurt you at all.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6123661, member: 2067"] I don't necessarily see this as a problem. Everything is a remix, so if you take chaos-toads and twist and warp them through layers of Lovecraft and body horror so that they're not really the same anymore, [I]just give them a different name[/I]. Give them a whole new story and a whole new style. Let them be independent. Don't tether yourself to the past, invent from it. Because the slaadi as they have existed don't NEED to be "improved" for many tables. They're fine as they are. The truth is that when you make a drastic change, you're still throwing things at the wall and hoping that it sticks, but you're [I]also[/I] making people who loved the original not want to use your version anymore. So you end up not getting the tag-alongs that you hoped to bring along, and still facing the same "new critter" prospect with those who aren't married to the name, but now with an added serving of acrimony and ire in the blender. It's worse than just keeping them Chaos Toads and inventing some new Lovecraftian horror. It introduces confusion, frustration, antagonism. Chaos Toads don't [I]have[/I] to be loved by all to be a valuable addition to the game. There's plenty of monsters that you'll never use, including Slaadi in that lump isn't going to hurt you at all. [/QUOTE]
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