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Wandering Monsters: Orcs and Gnolls
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<blockquote data-quote="Li Shenron" data-source="post: 5980728" data-attributes="member: 1465"><p>I think there are already some good starting point for tactics in the article... It tells me already that Orcs practically don't have any <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> because they fight each for themselves, that they are unable to use subtlety and are probably going to use whatever abilities they have to maximize damage, and that most of them will pull through until the end of the battle to the death (or almost). It tells me less about Gnolls, only that they are unlikely to fight to the death and will be more protective of each other since they fight in packs/families but if more packs are combined then they will probably start to fight with each other. Maybe it also tells that they are probably going to attack the PCs rather than their pets, and that they may linger in something vicious during battle at the expense of lowering their defenses.</p><p></p><p>It is true that this is what I read between the lines, it is not explicit in the article, but the article's point it to provide input <em>to the designers</em> to create mechanics that represent the monsters concept, not to provide <em>to the DM</em>, so we can be optimistic about the MM being more explicit with tactics descriptions.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 5980728, member: 1465"] I think there are already some good starting point for tactics in the article... It tells me already that Orcs practically don't have any :p because they fight each for themselves, that they are unable to use subtlety and are probably going to use whatever abilities they have to maximize damage, and that most of them will pull through until the end of the battle to the death (or almost). It tells me less about Gnolls, only that they are unlikely to fight to the death and will be more protective of each other since they fight in packs/families but if more packs are combined then they will probably start to fight with each other. Maybe it also tells that they are probably going to attack the PCs rather than their pets, and that they may linger in something vicious during battle at the expense of lowering their defenses. It is true that this is what I read between the lines, it is not explicit in the article, but the article's point it to provide input [I]to the designers[/I] to create mechanics that represent the monsters concept, not to provide [I]to the DM[/I], so we can be optimistic about the MM being more explicit with tactics descriptions. [/QUOTE]
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Wandering Monsters: Orcs and Gnolls
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