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<blockquote data-quote="Jester David" data-source="post: 6152569" data-attributes="member: 37579"><p><span style="font-family: 'Verdana'">Level Adjustment simply did not work. Did. Not. Work.</span></p><p><span style="font-family: 'Verdana'">However, this is very different from "could not work".</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">The problem with LA is actually pretty obvious: PCs gain HD and powers by levelling up while monsters added their HD to their powers. A 10th level fighter had 10HD and 10 levels of special powers while a monster of equivalent power would be 10HD plus several levels of LA for an ECL of 10+ despite being equal to the fighter (if not worse). Their effective level could never be the same as a PCs' because they were essentially using NPC class levels (no powers) and adding special powers overtop. </span></p><p><span style="font-family: 'Verdana'">This was very apparently with <em>Savage Species</em> where you never received even close to the same number of bonuses as a PC class.</span></p><p><span style="font-family: 'Verdana'">Let's look at something simple as an example. The ogre. CR 3 creature with 4HD and a LA of 2. So an ECL of 6. Again... CR3 and ECL6. What does it get for that LA +2? A net +4 to stats (+2 higher than other races), and some natural armour. +2 strength is hardly worth of two full levels, have almost the same game effect as a +1 weapon. An ogre really feels like it should have been a level 4 (or even 3) character.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">As long as we playtest LA and they spend a little more time seeing how it works at all levels, I don't see it being a problem.</span></p></blockquote><p></p>
[QUOTE="Jester David, post: 6152569, member: 37579"] [FONT=Verdana]Level Adjustment simply did not work. Did. Not. Work. However, this is very different from "could not work". [/FONT] [FONT=Verdana]The problem with LA is actually pretty obvious: PCs gain HD and powers by levelling up while monsters added their HD to their powers. A 10th level fighter had 10HD and 10 levels of special powers while a monster of equivalent power would be 10HD plus several levels of LA for an ECL of 10+ despite being equal to the fighter (if not worse). Their effective level could never be the same as a PCs' because they were essentially using NPC class levels (no powers) and adding special powers overtop. This was very apparently with [I]Savage Species[/I] where you never received even close to the same number of bonuses as a PC class.[/FONT] [FONT=Verdana]Let's look at something simple as an example. The ogre. CR 3 creature with 4HD and a LA of 2. So an ECL of 6. Again... CR3 and ECL6. What does it get for that LA +2? A net +4 to stats (+2 higher than other races), and some natural armour. +2 strength is hardly worth of two full levels, have almost the same game effect as a +1 weapon. An ogre really feels like it should have been a level 4 (or even 3) character. As long as we playtest LA and they spend a little more time seeing how it works at all levels, I don't see it being a problem.[/FONT] [/QUOTE]
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