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<blockquote data-quote="howandwhy99" data-source="post: 6155507" data-attributes="member: 3192"><p>Interesting idea. I'm not sure it works well under the precepts of later editions, the characters wouldn't be balanced against each other with this method. The Minotaur finishes earlier, but remains 3 "character levels" ahead of the others while in play.</p><p></p><p>In AD&D, I don't believe racial class caps were about balancing the game between PCs. I think they were more like capability measures based upon the design of the race. Just as subclasses required a certain level in some ability scores in order to be performed capably (for MAD reasons), some races topped out before humans did in the human (PC) classes. They simply didn't have the physiology or mental fortitude, aptitude or whatever to advance to the highest levels. However, when there wasn't a cap perhaps they went further than any humans?</p><p></p><p>With Monster races we have the possibility of creatures whose natural capabilities overshadow starting level humans in classes. That's different than a level adjustment in my opinion. It means lowering abilities to within the span of the game's playing field. Just as we would if any Ability Score in Next started above 20 for a monster race.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6155507, member: 3192"] Interesting idea. I'm not sure it works well under the precepts of later editions, the characters wouldn't be balanced against each other with this method. The Minotaur finishes earlier, but remains 3 "character levels" ahead of the others while in play. In AD&D, I don't believe racial class caps were about balancing the game between PCs. I think they were more like capability measures based upon the design of the race. Just as subclasses required a certain level in some ability scores in order to be performed capably (for MAD reasons), some races topped out before humans did in the human (PC) classes. They simply didn't have the physiology or mental fortitude, aptitude or whatever to advance to the highest levels. However, when there wasn't a cap perhaps they went further than any humans? With Monster races we have the possibility of creatures whose natural capabilities overshadow starting level humans in classes. That's different than a level adjustment in my opinion. It means lowering abilities to within the span of the game's playing field. Just as we would if any Ability Score in Next started above 20 for a monster race. [/QUOTE]
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