Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Wandering Monsters- playable monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tovec" data-source="post: 6240906" data-attributes="member: 95493"><p>This thread started in July, so the poll has long been closed. The results were found on the next article:</p><p></p><p>[sblock]</p><p>[TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"]<strong>1) How important is it to you that players can make dirt-simple humanoid characters, like orcs, goblins, kobolds, hobgoblins, or gnolls?</strong>[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]669[/TD] [TD="align: right"]25%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]785[/TD] [TD="align: right"]29%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]954[/TD] [TD="align: right"]35%[/TD] [/TR] [TR] [TD]These creatures are for slaying, not for playing.</p><p>[/TD] [TD="align: right"]292[/TD] [TD="align: right"]11%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] <strong>2) What’s the best way to handle dirt-simple humanoid characters who have more than 1 HD?</strong>[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Level adjustment, like in 3rd Edition, so a PC gnoll at 1st level is actually a 3rd-level character.[/TD] [TD="align: right"]320[/TD] [TD="align: right"]12%[/TD] [/TR] [TR] [TD]Present them just like a race, like in 4th Edition, so a PC gnoll at 1st level is on par with other PCs but weaker than other gnolls.[/TD] [TD="align: right"]1856[/TD] [TD="align: right"]68%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Something else.[/TD] [TD="align: right"]506[/TD] [TD="align: right"]19%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] <strong>3) How important is it to you that players can make more complicated humanoid characters, such as minotaurs, ogres, pixies, or mind flayers?</strong>[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]394[/TD] [TD="align: right"]14%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]619[/TD] [TD="align: right"]23%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]1105[/TD] [TD="align: right"]41%[/TD] [/TR] [TR] [TD]These creatures are for slaying, not for playing.[/TD] [TD="align: right"]577[/TD] [TD="align: right"]21%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] <strong>4) What’s the best way to handle these more complicated humanoid characters?</strong>[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Level adjustment, like in 3rd Edition, so a PC minotaur at 1st level is actually a 9th-level character.[/TD] [TD="align: right"]272[/TD] [TD="align: right"]10%[/TD] [/TR] [TR] [TD]As a combination of class and race, like the monster classes in Savage Species or the vampire in Player’s Option: Heroes of Shadow, so a PC minotaur at 1st level is on par with other PCs but weaker than other minotaurs.[/TD] [TD="align: right"]1580[/TD] [TD="align: right"]58%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Present them just like a race, like in 4th Edition, so a PC minotaur at 1st level is on par with other PCs but will never have all the features of monstrous minotaurs.[/TD] [TD="align: right"]791[/TD] [TD="align: right"]29%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] <strong>5) How important is it to you that players can make truly monstrous characters, such as gold dragons, water nagas, and green slaads?</strong>[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]253[/TD] [TD="align: right"]9%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]271[/TD] [TD="align: right"]10%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]957[/TD] [TD="align: right"]35%[/TD] [/TR] [TR] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]1211[/TD] [TD="align: right"]44%[/TD] [/TR] [/TABLE] [/sblock]</p><p>Hopefully that works, I quoted directly so the font may mess with things - but it was the most expedient route to getting good tables and the way it was laid out.</p><p></p><p>Link to results:</p><p><a href="http://www.wizards.com/DnD/Article.aspx?x=dnd/4wand/20130709" target="_blank">http://www.wizards.com/DnD/Article.aspx?x=dnd/4wand/20130709</a></p></blockquote><p></p>
[QUOTE="Tovec, post: 6240906, member: 95493"] This thread started in July, so the poll has long been closed. The results were found on the next article: [sblock] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"][B]1) How important is it to you that players can make dirt-simple humanoid characters, like orcs, goblins, kobolds, hobgoblins, or gnolls?[/B][/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]669[/TD] [TD="align: right"]25%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]785[/TD] [TD="align: right"]29%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]954[/TD] [TD="align: right"]35%[/TD] [/TR] [TR] [TD]These creatures are for slaying, not for playing. [/TD] [TD="align: right"]292[/TD] [TD="align: right"]11%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] [B]2) What’s the best way to handle dirt-simple humanoid characters who have more than 1 HD?[/B][/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Level adjustment, like in 3rd Edition, so a PC gnoll at 1st level is actually a 3rd-level character.[/TD] [TD="align: right"]320[/TD] [TD="align: right"]12%[/TD] [/TR] [TR] [TD]Present them just like a race, like in 4th Edition, so a PC gnoll at 1st level is on par with other PCs but weaker than other gnolls.[/TD] [TD="align: right"]1856[/TD] [TD="align: right"]68%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Something else.[/TD] [TD="align: right"]506[/TD] [TD="align: right"]19%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] [B]3) How important is it to you that players can make more complicated humanoid characters, such as minotaurs, ogres, pixies, or mind flayers?[/B][/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]394[/TD] [TD="align: right"]14%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]619[/TD] [TD="align: right"]23%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]1105[/TD] [TD="align: right"]41%[/TD] [/TR] [TR] [TD]These creatures are for slaying, not for playing.[/TD] [TD="align: right"]577[/TD] [TD="align: right"]21%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] [B]4) What’s the best way to handle these more complicated humanoid characters?[/B][/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Level adjustment, like in 3rd Edition, so a PC minotaur at 1st level is actually a 9th-level character.[/TD] [TD="align: right"]272[/TD] [TD="align: right"]10%[/TD] [/TR] [TR] [TD]As a combination of class and race, like the monster classes in Savage Species or the vampire in Player’s Option: Heroes of Shadow, so a PC minotaur at 1st level is on par with other PCs but weaker than other minotaurs.[/TD] [TD="align: right"]1580[/TD] [TD="align: right"]58%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Present them just like a race, like in 4th Edition, so a PC minotaur at 1st level is on par with other PCs but will never have all the features of monstrous minotaurs.[/TD] [TD="align: right"]791[/TD] [TD="align: right"]29%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] [B]5) How important is it to you that players can make truly monstrous characters, such as gold dragons, water nagas, and green slaads?[/B][/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]253[/TD] [TD="align: right"]9%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]271[/TD] [TD="align: right"]10%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]957[/TD] [TD="align: right"]35%[/TD] [/TR] [TR] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]1211[/TD] [TD="align: right"]44%[/TD] [/TR] [/TABLE] [/sblock] Hopefully that works, I quoted directly so the font may mess with things - but it was the most expedient route to getting good tables and the way it was laid out. Link to results: [URL]http://www.wizards.com/DnD/Article.aspx?x=dnd/4wand/20130709[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wandering Monsters- playable monsters
Top