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Wandering Monsters: Rosemary's Baby
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<blockquote data-quote="Dausuul" data-source="post: 6185093" data-attributes="member: 58197"><p>There's something to this argument. My counter would be that it makes demons too one-dimensional. As I said earlier, 4E demons were mostly just hyperactive balls of rage. Which is fine and all, but it gets old. Neither demons nor devils have a monopoly on brutality and violence, and I don't think either side should have a monopoly on temptation either. Demons are about chaos, entropy, the breakdown of order and ultimately of life itself; devils are about domination, control, ambition. Each faction should have room for a variety of approaches to its goals.</p><p></p><p>The succubus isn't offering a deal where you knowingly trade your soul for mind-blowing sex. She's just offering sex, and then when you get busy she sucks the life out of you. It isn't a grand overarching scheme. She's hungry and you're dinner. In a more general sense, the succubus encourages mortals to break rules, to give in to their passions, to embrace Dionysian chaos. This is how demons go about corrupting people--not by offering them tricky deals, but by giving them the license and the means to indulge their most selfish (and self-destructive) desires.</p><p></p><p></p><p></p><p>Accurate to which theme? Obviously I share your preference for the succubi-as-demons theme, but the succubi-as-devils theme was established in 4E and has its own supporters. Though perhaps it would be better to split succubi into demonic and diabolic versions, and then each one could fully embrace its chosen faction. This was where both 3E and 4E ended up--3E had "pleasure devils" which were the diabolic equivalent of succubi, and 4E chose to make the incubus into a separate creature and put it with the demons.</p><p></p><p>Then the question becomes which side gets the coveted "succubus" moniker.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6185093, member: 58197"] There's something to this argument. My counter would be that it makes demons too one-dimensional. As I said earlier, 4E demons were mostly just hyperactive balls of rage. Which is fine and all, but it gets old. Neither demons nor devils have a monopoly on brutality and violence, and I don't think either side should have a monopoly on temptation either. Demons are about chaos, entropy, the breakdown of order and ultimately of life itself; devils are about domination, control, ambition. Each faction should have room for a variety of approaches to its goals. The succubus isn't offering a deal where you knowingly trade your soul for mind-blowing sex. She's just offering sex, and then when you get busy she sucks the life out of you. It isn't a grand overarching scheme. She's hungry and you're dinner. In a more general sense, the succubus encourages mortals to break rules, to give in to their passions, to embrace Dionysian chaos. This is how demons go about corrupting people--not by offering them tricky deals, but by giving them the license and the means to indulge their most selfish (and self-destructive) desires. Accurate to which theme? Obviously I share your preference for the succubi-as-demons theme, but the succubi-as-devils theme was established in 4E and has its own supporters. Though perhaps it would be better to split succubi into demonic and diabolic versions, and then each one could fully embrace its chosen faction. This was where both 3E and 4E ended up--3E had "pleasure devils" which were the diabolic equivalent of succubi, and 4E chose to make the incubus into a separate creature and put it with the demons. Then the question becomes which side gets the coveted "succubus" moniker. [/QUOTE]
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