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Wandering Monsters: Rosemary's Baby
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<blockquote data-quote="Alzrius" data-source="post: 6185581" data-attributes="member: 8461"><p>Much obliged.</p><p></p><p></p><p></p><p>I'm not sure I'd say it "demands" that, but I'll certainly agree that the existing devils don't, for the most part, play towards that theme very well. When's the last time you saw a hamatula or an osyluth play the corrupter?</p><p></p><p></p><p></p><p>I'd say that the bulk of it is recent; and that this doesn't negate the fact that they also have strong game traditions, as well.</p><p></p><p></p><p></p><p>I don't disagree that this is probably the best way that they can attempt reconciliation; I just, as I mentioned previously, personally think that making reconciliation the paramount concern isn't necessarily the best decision (though I can understand why WotC thinks that it is).</p><p></p><p></p><p></p><p>I don't think that this is One True Way-ism any more than any other aspect of issuing any (but the most thin) narrative for a particular creature with a strong theme over the life of the game. It's not One True Way-ism to say, for example, that displacer beasts are so named because of their ability to appear a few feet from their actual location, rather than the fact that they're exiles from the Feywild who've been "displaced" into the mortal world. When you talk about a monster, that tends to involve defining what the monster is.</p><p></p><p></p><p></p><p>In all honesty, I'd have preferred this. Unlike succubi, erinyes have never had a strong theme in the context of D&D, and from what I've heard, most people used them as "sex devils" already. </p><p></p><p></p><p></p><p>I think that splitting the difference would have been more effective had they had "traditional" succubi alongside erinyes as infernal succubi - maybe a note about how "recently, the Ministry of Hell has tried to rebrand the erinyes as the 'safer' alternative to succubi amongst mortals, even going so far as to co-opt the term 'succubi' for the erinyes."</p><p></p><p>That, to me, would have solved the entire problem entirely, to what I suspect would have been everyone's satisfaction.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 6185581, member: 8461"] Much obliged. I'm not sure I'd say it "demands" that, but I'll certainly agree that the existing devils don't, for the most part, play towards that theme very well. When's the last time you saw a hamatula or an osyluth play the corrupter? I'd say that the bulk of it is recent; and that this doesn't negate the fact that they also have strong game traditions, as well. I don't disagree that this is probably the best way that they can attempt reconciliation; I just, as I mentioned previously, personally think that making reconciliation the paramount concern isn't necessarily the best decision (though I can understand why WotC thinks that it is). I don't think that this is One True Way-ism any more than any other aspect of issuing any (but the most thin) narrative for a particular creature with a strong theme over the life of the game. It's not One True Way-ism to say, for example, that displacer beasts are so named because of their ability to appear a few feet from their actual location, rather than the fact that they're exiles from the Feywild who've been "displaced" into the mortal world. When you talk about a monster, that tends to involve defining what the monster is. In all honesty, I'd have preferred this. Unlike succubi, erinyes have never had a strong theme in the context of D&D, and from what I've heard, most people used them as "sex devils" already. I think that splitting the difference would have been more effective had they had "traditional" succubi alongside erinyes as infernal succubi - maybe a note about how "recently, the Ministry of Hell has tried to rebrand the erinyes as the 'safer' alternative to succubi amongst mortals, even going so far as to co-opt the term 'succubi' for the erinyes." That, to me, would have solved the entire problem entirely, to what I suspect would have been everyone's satisfaction. [/QUOTE]
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