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<blockquote data-quote="Mercurius" data-source="post: 6234601" data-attributes="member: 59082"><p>Hmm...the timing of this makes me wonder if Mr. Wyatt reads this forum as there have been a couple threads, such as <a href="http://www.enworld.org/forum/showthread.php?350038-How-about-this-for-5E-Campaign-Settings-quot-Classic-Worlds-of-D-amp-D-quot" target="_blank">one started by yours truly</a>, about settings for D&D Next.</p><p></p><p>Anyhow, I like it. It seems they looked at the vast wealth of settings over the decades and said, "Let's make use of this and not just throw it away." Its also a way to incorporate and acknowledge "lesser" (in popularity and legacy) settings into 5E, without having to give them full treatments.</p><p></p><p>It also adds some flavor to the core rulebooks simply by discussing different worlds. I'm reminded of the stories of Lord Dunsany, who evoked a sense of wonder and mystery simply through the names of fantastical places. "shield dwarves of Faerûn" is a bit more interesting than "D&D hill dwarves." It also provides pointers on how to differentiate your own setting from the core rules, how to fluff it up.</p><p></p><p>I also like the idea of providing a deep interconnectedness between all D&D worlds, published and homebrew. Individual DMs can make of it what they want, but it gives everyone the sense that we're all playing D&D, all in the same multiverse, which actually legitimizes our own individual styles and takes on things.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 6234601, member: 59082"] Hmm...the timing of this makes me wonder if Mr. Wyatt reads this forum as there have been a couple threads, such as [URL="http://www.enworld.org/forum/showthread.php?350038-How-about-this-for-5E-Campaign-Settings-quot-Classic-Worlds-of-D-amp-D-quot"]one started by yours truly[/URL], about settings for D&D Next. Anyhow, I like it. It seems they looked at the vast wealth of settings over the decades and said, "Let's make use of this and not just throw it away." Its also a way to incorporate and acknowledge "lesser" (in popularity and legacy) settings into 5E, without having to give them full treatments. It also adds some flavor to the core rulebooks simply by discussing different worlds. I'm reminded of the stories of Lord Dunsany, who evoked a sense of wonder and mystery simply through the names of fantastical places. "shield dwarves of Faerûn" is a bit more interesting than "D&D hill dwarves." It also provides pointers on how to differentiate your own setting from the core rules, how to fluff it up. I also like the idea of providing a deep interconnectedness between all D&D worlds, published and homebrew. Individual DMs can make of it what they want, but it gives everyone the sense that we're all playing D&D, all in the same multiverse, which actually legitimizes our own individual styles and takes on things. [/QUOTE]
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