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<blockquote data-quote="ko6ux" data-source="post: 6235083" data-attributes="member: 6692277"><p>The question is just how different are the various campaign specific versions of each race. I would argue that the difference between Kender and halflings in other settings is more significant due to the fact that Kender have abilities like immunity to fear that are quite different from other "halflings."</p><p></p><p>In most campaign settings, I really don't think that it's necessary to completely re-stat every race. In most cases you can simply give a few paragraphs on the culture, languages, and appearance of each race or sub-race and reference using the stats from the PHB. The cultures of Shield dwarves in Faerun and Daewar dwarves in Krynn may be different, but they are both recognizably "mountain dwarves" and probably don't need to be so different from each other that they require different game statistics.</p><p></p><p>Naturally, this is going to vary from campaign to campaign. Some campaigns have versions of races which are radically different than those on other worlds. Krynnish minotaurs are significantly different from "standard" DND minotaurs, for example (a fact that was touched on in a previous Wandering Monsters article). There are some fantasy worlds where dwarves are portrayed as being literally made of stone rather than flesh. In a case like that, you may need to re-stat.</p></blockquote><p></p>
[QUOTE="ko6ux, post: 6235083, member: 6692277"] The question is just how different are the various campaign specific versions of each race. I would argue that the difference between Kender and halflings in other settings is more significant due to the fact that Kender have abilities like immunity to fear that are quite different from other "halflings." In most campaign settings, I really don't think that it's necessary to completely re-stat every race. In most cases you can simply give a few paragraphs on the culture, languages, and appearance of each race or sub-race and reference using the stats from the PHB. The cultures of Shield dwarves in Faerun and Daewar dwarves in Krynn may be different, but they are both recognizably "mountain dwarves" and probably don't need to be so different from each other that they require different game statistics. Naturally, this is going to vary from campaign to campaign. Some campaigns have versions of races which are radically different than those on other worlds. Krynnish minotaurs are significantly different from "standard" DND minotaurs, for example (a fact that was touched on in a previous Wandering Monsters article). There are some fantasy worlds where dwarves are portrayed as being literally made of stone rather than flesh. In a case like that, you may need to re-stat. [/QUOTE]
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