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Wandering Monsters: You Got Science in My Fantasy!
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<blockquote data-quote="howandwhy99" data-source="post: 6199089" data-attributes="member: 3192"><p>It's antiquated. Think "address" in terms of focusing one's skill and attention upon, but in reference to the activity as the whole process.</p><p></p><p>I would say the rules make it recognizable to people as D&D otherwise people might confuse the D&D movies as the actual game.</p><p></p><p>Yeah, the code behind the screen used by Gygax was tied to Greyhawk's design (however loosely) and how those rules determined play resulted over time in an indelibly D&D campaign setting. One of many.</p><p></p><p>If you know the rules to Chess you can spot people playing it without them needing to tell you so. Games aren't labels. They are their definitions, their particular diversity. And character performance isn't necessary to play D&D (which is the definition I assume you're using for RP).</p><p></p><p>I went into length about distinguishing the three for D&D in my last post. I guess you could say the rules and the performance of the rules are game elements. The Class roles as defined within those rules and their performance within the game are role playing. And the story element isn't important at all. It's trying to treat a game as theater, which is actually kind of insulting to any gamer in the way claiming actual wrestling is fake like WWE. To further claim all wrestling (role playing) is fake and about the narrative result is not about being pro-narrative or celebrating storytelling. It's anti-game play.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6199089, member: 3192"] It's antiquated. Think "address" in terms of focusing one's skill and attention upon, but in reference to the activity as the whole process. I would say the rules make it recognizable to people as D&D otherwise people might confuse the D&D movies as the actual game. Yeah, the code behind the screen used by Gygax was tied to Greyhawk's design (however loosely) and how those rules determined play resulted over time in an indelibly D&D campaign setting. One of many. If you know the rules to Chess you can spot people playing it without them needing to tell you so. Games aren't labels. They are their definitions, their particular diversity. And character performance isn't necessary to play D&D (which is the definition I assume you're using for RP). I went into length about distinguishing the three for D&D in my last post. I guess you could say the rules and the performance of the rules are game elements. The Class roles as defined within those rules and their performance within the game are role playing. And the story element isn't important at all. It's trying to treat a game as theater, which is actually kind of insulting to any gamer in the way claiming actual wrestling is fake like WWE. To further claim all wrestling (role playing) is fake and about the narrative result is not about being pro-narrative or celebrating storytelling. It's anti-game play. [/QUOTE]
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