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General Tabletop Discussion
*TTRPGs General
"Wandering" or "Direction"
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<blockquote data-quote="Herpes Cineplex" data-source="post: 1569780" data-attributes="member: 16936"><p>I prefer direction at the beginning, when characters are fragile and still being developed and the style and setting of the campaign are still being established. Then as the game goes on and everyone gets more comfortable with all of that and begins to develop likes, dislikes, friends, enemies, plans, and all that good stuff, I prefer the direction to be throttled back so more wandering can be done.</p><p></p><p>In other words, I want there to be interesting things presented to me in the game, and when I start finding other things in the game to be interested in, I want the GM to be willing to let me explore those, too.</p><p></p><p>Why, look here, haiiro's summed it up in one sentence:</p><p></p><p>--</p><p>it's not an either/or question, it's a when/where question</p><p>ryan</p></blockquote><p></p>
[QUOTE="Herpes Cineplex, post: 1569780, member: 16936"] I prefer direction at the beginning, when characters are fragile and still being developed and the style and setting of the campaign are still being established. Then as the game goes on and everyone gets more comfortable with all of that and begins to develop likes, dislikes, friends, enemies, plans, and all that good stuff, I prefer the direction to be throttled back so more wandering can be done. In other words, I want there to be interesting things presented to me in the game, and when I start finding other things in the game to be interested in, I want the GM to be willing to let me explore those, too. Why, look here, haiiro's summed it up in one sentence: -- it's not an either/or question, it's a when/where question ryan [/QUOTE]
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"Wandering" or "Direction"
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