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General Tabletop Discussion
*Pathfinder & Starfinder
Wands and Staffs: Impliment or Spell Containers
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<blockquote data-quote="howandwhy99" data-source="post: 5910609" data-attributes="member: 3192"><p>Other: Both & More. </p><p></p><p>I like options. Standard D&D options from the many versions should be sort of examples and perhaps even a default, but each campaign could be different, no?</p><p></p><p>So: Wands are charged and often rechargeable. So too are Staves. Both can hold multiple spells BTB and different spells may cost varying charge amounts. Other than physical qualities, the real difference between these two in AD&D was wands functioned at 6th level class experience and staves functioned at 8th. </p><p></p><p>Rods were capable of being used by more than one core class and are more like misc. magical items that resemble wands and rods. Their design is highly variable, going so far as the Rod of Seven Parts.</p><p></p><p>Rods with charges came with 50 - 0-9, Staves 25 - 0-5, Wands 100 - 0-19. I believe the amount was subtracted due to prior use from at least the first owner. Stuff like this should definitely apply to cost IMO. </p><p></p><p>Further description includes: "Any device of this nature which discharges some form of magic over a distance ... must generally have a command word <em>spoken</em> in order to cause the device to function." "Magical silence will most certainly prevent such devices from functioning."</p><p></p><p>Crafting was by NPC or by high level casters willing to spend a lot of time and money. Depending on the game version knowing and casting a spell may also be required, not to mention components that would be involved in the cost and construction.</p><p></p><p>3e Rods are usually about metamagic abilities, but they get pretty unusual too. Wands are single spell shooters with charges. Staves are similar, but get provide a few spells as options. Both of these are 50 charges, some Rods don't have charges though. Crafting is feat-based, can take weeks, cost XP as well as money.</p><p></p><p>4e implements I don't know as well, but I imagine they can be included as examples too.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5910609, member: 3192"] Other: Both & More. I like options. Standard D&D options from the many versions should be sort of examples and perhaps even a default, but each campaign could be different, no? So: Wands are charged and often rechargeable. So too are Staves. Both can hold multiple spells BTB and different spells may cost varying charge amounts. Other than physical qualities, the real difference between these two in AD&D was wands functioned at 6th level class experience and staves functioned at 8th. Rods were capable of being used by more than one core class and are more like misc. magical items that resemble wands and rods. Their design is highly variable, going so far as the Rod of Seven Parts. Rods with charges came with 50 - 0-9, Staves 25 - 0-5, Wands 100 - 0-19. I believe the amount was subtracted due to prior use from at least the first owner. Stuff like this should definitely apply to cost IMO. Further description includes: "Any device of this nature which discharges some form of magic over a distance ... must generally have a command word [I]spoken[/I] in order to cause the device to function." "Magical silence will most certainly prevent such devices from functioning." Crafting was by NPC or by high level casters willing to spend a lot of time and money. Depending on the game version knowing and casting a spell may also be required, not to mention components that would be involved in the cost and construction. 3e Rods are usually about metamagic abilities, but they get pretty unusual too. Wands are single spell shooters with charges. Staves are similar, but get provide a few spells as options. Both of these are 50 charges, some Rods don't have charges though. Crafting is feat-based, can take weeks, cost XP as well as money. 4e implements I don't know as well, but I imagine they can be included as examples too. [/QUOTE]
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Wands and Staffs: Impliment or Spell Containers
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