Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Wanna help tweak a shaper?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Particle_Man" data-source="post: 1482130" data-attributes="member: 892"><p>If you have the XPH and are really bored, you can offer advice on tweaking my proposed character. Aside from a cleric, there will be no other spellcasters/power manifesters in the party.</p><p></p><p>Background: The answer to what one does if one kills a whole goblin tribe and finds a young child goblin. You take it back to the temple of Fharlanghn and raise it! An exciting life, growing up on the road, learning from others (including almost joining a travelling circus), etc. Note, she is NG, and tries to get as far away from her past as possible. The DM allowed me to take Celestial as one of the possible starting languages I could choose (the others are Draconic, Orc, Gnoll, Giant -- and I have Common and Goblin, of course). (Elves are extremely rare in this campaign world, so it is unlikely she would know that language). She is devoted to the party cleric. She tends to fade into the background, but occasionally pipes up with information about a creature if it comes up in conversation (or is met in combat).</p><p></p><p>Favorite combat tactic: Hide and Create Astral Constructs to deal with the problem.</p><p></p><p>Least favorite combat tactic: Being surprised and relying upon her club and leather armor to save her hide.</p><p></p><p>Blue (treated as LA +0 until official erratta comes out, since the LA is listed as both +0 and +1) (nice DM). Note: since blues are meant to be smaller than the average goblin, I am using the halfling stats for height, weight, and age. I went for minimum in all three (the DM allows me to choose). Being the runt of a short sub-tribe of a small race would give her more background to work with. Besides, it gives the halfling in the party someone to look down at. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Skills, maxed: Conc., Know (monster) (very nice DM), spot, listen, move silently, hide, tumble (note: last 5 skills are cc)</p><p></p><p>Feats: 1st - Psionic Body, Psionic Talent, then Psionic Talent for all other feats, except for Boost Construct at 6th, and maybe Improved Toughness (depending on whether I find myself more often low on hp or pp).</p><p></p><p>S: 9 D: 14 Co: 16 I: 20 W: 10 Ch: 5 (Improve Int at every other even level)</p><p></p><p>Powers (this is the tricky part - unlike Sorcerors and Bards there are no "do overs", barring a psionic power that costs XP)</p><p></p><p>1st level: Astral Construct, Force Shield, Catfall</p><p>2nd: Vigor, Inertial Armor</p><p>3rd: Concussive Blast, Energy Stun</p><p>4th: Sustenance, Energy Adaptation (specific)</p><p>5th: Ectoplasmic Coccoon, Body Adjustment</p><p>6th: Time Hop, Concealing Amphoria (greater)</p><p>7th: Body Purification, Death Urge</p><p>8th: Correspond, Wall of Ectoplasm</p><p>9th: True Seeing, Dispel Psionics</p><p>10th: Dimension Door, Freedom of Movement</p><p>11th: Temporal Acceleration</p><p>12th: Retrieve, Mass Cloud Mind</p><p>13th: Mass Ectoplasmic Coccoon</p><p>14th: Adapt Body, Empathic Feedback</p><p>15th: Greater Teleport</p><p>16th: Recall Death, True Metabolism</p><p>17th: Timeless Body</p><p>18th: Microcosm, Affinity Field</p><p>19th: Evade Burst</p><p>20th: Mind Blank (Psionic), Power Resistance</p><p></p><p>As you can see, I am moving away from an item creation type, and more into a development of inner power idea.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1482130, member: 892"] If you have the XPH and are really bored, you can offer advice on tweaking my proposed character. Aside from a cleric, there will be no other spellcasters/power manifesters in the party. Background: The answer to what one does if one kills a whole goblin tribe and finds a young child goblin. You take it back to the temple of Fharlanghn and raise it! An exciting life, growing up on the road, learning from others (including almost joining a travelling circus), etc. Note, she is NG, and tries to get as far away from her past as possible. The DM allowed me to take Celestial as one of the possible starting languages I could choose (the others are Draconic, Orc, Gnoll, Giant -- and I have Common and Goblin, of course). (Elves are extremely rare in this campaign world, so it is unlikely she would know that language). She is devoted to the party cleric. She tends to fade into the background, but occasionally pipes up with information about a creature if it comes up in conversation (or is met in combat). Favorite combat tactic: Hide and Create Astral Constructs to deal with the problem. Least favorite combat tactic: Being surprised and relying upon her club and leather armor to save her hide. Blue (treated as LA +0 until official erratta comes out, since the LA is listed as both +0 and +1) (nice DM). Note: since blues are meant to be smaller than the average goblin, I am using the halfling stats for height, weight, and age. I went for minimum in all three (the DM allows me to choose). Being the runt of a short sub-tribe of a small race would give her more background to work with. Besides, it gives the halfling in the party someone to look down at. :) Skills, maxed: Conc., Know (monster) (very nice DM), spot, listen, move silently, hide, tumble (note: last 5 skills are cc) Feats: 1st - Psionic Body, Psionic Talent, then Psionic Talent for all other feats, except for Boost Construct at 6th, and maybe Improved Toughness (depending on whether I find myself more often low on hp or pp). S: 9 D: 14 Co: 16 I: 20 W: 10 Ch: 5 (Improve Int at every other even level) Powers (this is the tricky part - unlike Sorcerors and Bards there are no "do overs", barring a psionic power that costs XP) 1st level: Astral Construct, Force Shield, Catfall 2nd: Vigor, Inertial Armor 3rd: Concussive Blast, Energy Stun 4th: Sustenance, Energy Adaptation (specific) 5th: Ectoplasmic Coccoon, Body Adjustment 6th: Time Hop, Concealing Amphoria (greater) 7th: Body Purification, Death Urge 8th: Correspond, Wall of Ectoplasm 9th: True Seeing, Dispel Psionics 10th: Dimension Door, Freedom of Movement 11th: Temporal Acceleration 12th: Retrieve, Mass Cloud Mind 13th: Mass Ectoplasmic Coccoon 14th: Adapt Body, Empathic Feedback 15th: Greater Teleport 16th: Recall Death, True Metabolism 17th: Timeless Body 18th: Microcosm, Affinity Field 19th: Evade Burst 20th: Mind Blank (Psionic), Power Resistance As you can see, I am moving away from an item creation type, and more into a development of inner power idea. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Wanna help tweak a shaper?
Top