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<blockquote data-quote="skotothalamos" data-source="post: 8205368" data-attributes="member: 83398"><p>On the Fox Hunt, it's one of those situations where I know my group and that some of them will get bogged down in the minutiae of figuring out the absolute best way to do maximum damage to a 1 hp invisible frog. If it were a regular game, I'd let them wander at their own pace and see all the cool sights and weird monsters, but there was a bit of pressure to get the playtest turned around quickly.</p><p></p><p>For my group, this looks like about four sessions of adventure. I could have easily leaned into the Fox Hunt and cut either in the middle or end of it, then come back and had an entire session of manor intrigues, dinner, and maybe a the end of Act Three. Another session of monsters and discovering weird things, and then a final session back in the manor after dealing with the big spooky threat, to talk with everyone, debrief, and get back into intrigue.</p><p></p><p>The group definitely caught onto the post WWI Germany feel. It was a lot of fun seeing how the rest of the world feels about Risur for a change, though my group always seemed more sympathetic to Ber anyway (and are all playing monstrous races in the 600 AOV game). I went with the notion that their particular cell didn't have much popular support yet, but this mission could change that, to give them some strong motivation.</p><p></p><p>As far as Marlot goes, I had trouble reconciling her fascination with Malice beasts with her not wanting to go hunt down the Rager with Kvarti. I decided it was because she was more interested in snooping around the manor while Kvarti was away. Looking back, I likely would have had her snooping around the Library, possibly even knocking on walls to find secret doors. I put the room names on the map to help set the scene and talk about areas without having to constantly point. When they noticed that it was the Clue house, people started looking for secret doors, so I think it would be fun to have Marlot there as another suspicious adventuring type who's up to no good. It might also make them key on her as someone to watch for spy activities. In our specific case, I feel like that would have tied her in thematically to the group's desire to start doing PC things and poking everything to see what could be interacted with. But if there's a Fox Hunt on, that doesn't really track, so I'm not sure?</p><p></p><p>I think I would have connected to the Fox Hunt more if it were just some set pieces rather than a random monster chart. I get that it's fun to make it a competition and get the PCs to compete with each other on separate teams, but I kind of wanted something along the lines of "Whoever's with Pritchard encounters this specific thing and this is what he says about it. Give the PCs one round to attack it before it attacks one of them, and then Pritchard just blasts it with lightning and kills it if no one else has taken it down yet."</p><p></p><p>And yes, sadly, Elly is not playing with us at present. She's in our Discord and does come by to watch the stream occasionally, but the time difference is significant with half of the group 8 hours behind the UK. We hope to lure her back with all the fun we're having, but I know nothing will live up to her run as Kasvarina. I wish we had recordings of all those sessions! :'(</p></blockquote><p></p>
[QUOTE="skotothalamos, post: 8205368, member: 83398"] On the Fox Hunt, it's one of those situations where I know my group and that some of them will get bogged down in the minutiae of figuring out the absolute best way to do maximum damage to a 1 hp invisible frog. If it were a regular game, I'd let them wander at their own pace and see all the cool sights and weird monsters, but there was a bit of pressure to get the playtest turned around quickly. For my group, this looks like about four sessions of adventure. I could have easily leaned into the Fox Hunt and cut either in the middle or end of it, then come back and had an entire session of manor intrigues, dinner, and maybe a the end of Act Three. Another session of monsters and discovering weird things, and then a final session back in the manor after dealing with the big spooky threat, to talk with everyone, debrief, and get back into intrigue. The group definitely caught onto the post WWI Germany feel. It was a lot of fun seeing how the rest of the world feels about Risur for a change, though my group always seemed more sympathetic to Ber anyway (and are all playing monstrous races in the 600 AOV game). I went with the notion that their particular cell didn't have much popular support yet, but this mission could change that, to give them some strong motivation. As far as Marlot goes, I had trouble reconciling her fascination with Malice beasts with her not wanting to go hunt down the Rager with Kvarti. I decided it was because she was more interested in snooping around the manor while Kvarti was away. Looking back, I likely would have had her snooping around the Library, possibly even knocking on walls to find secret doors. I put the room names on the map to help set the scene and talk about areas without having to constantly point. When they noticed that it was the Clue house, people started looking for secret doors, so I think it would be fun to have Marlot there as another suspicious adventuring type who's up to no good. It might also make them key on her as someone to watch for spy activities. In our specific case, I feel like that would have tied her in thematically to the group's desire to start doing PC things and poking everything to see what could be interacted with. But if there's a Fox Hunt on, that doesn't really track, so I'm not sure? I think I would have connected to the Fox Hunt more if it were just some set pieces rather than a random monster chart. I get that it's fun to make it a competition and get the PCs to compete with each other on separate teams, but I kind of wanted something along the lines of "Whoever's with Pritchard encounters this specific thing and this is what he says about it. Give the PCs one round to attack it before it attacks one of them, and then Pritchard just blasts it with lightning and kills it if no one else has taken it down yet." And yes, sadly, Elly is not playing with us at present. She's in our Discord and does come by to watch the stream occasionally, but the time difference is significant with half of the group 8 hours behind the UK. We hope to lure her back with all the fun we're having, but I know nothing will live up to her run as Kasvarina. I wish we had recordings of all those sessions! :'( [/QUOTE]
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