Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Want a better Rogue? Build a Wizard. Or why play a Rogue?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Todd Roybark" data-source="post: 7964738" data-attributes="member: 6920677"><p>I had the same considerations as your player, when I received an opportunity to play a character, with a group of players new to the hobby.</p><p></p><p>I decided to go with a Dragonmarked House of Shadow Elf as a race, and for a class I chose to be a Cleric of Trickery.</p><p>Having a 18 Dex, proficiency in Stealth, (often with a bonus 2d4 to Stealth checks), good Perception and proficiency in Thieves Tools, I figured I could fulfill both roles.</p><p></p><p>The second session, another player joined the game with a Rogue character, intending to become an Inquisitive subclass character.</p><p></p><p>Being able to sneak, and picking locks is not all a Rogue does in 5e.</p><p></p><p>My cleric can probably get higher Stealth rolls than Rogue, but without Cunning Action, one cannot really Hide, efficiently in combat.</p><p></p><p>Cunning Action means a Rogue can choose to run like a monk with a bonus action, Hide like a mofo, and Disengage at will.</p><p></p><p>D8 Hit Dice and Uncanny Dodge means a Rogue that chooses not to Disengage or Hide, can tank on the front line...at will. Evasion makes Rogues, survival masters.</p><p></p><p>A Wizard just does not compare. It requires too many spell slots to emulate what a Rogue does, and one can only do it in spurts. The Rogue does it for every encounter.</p><p></p><p>In the case of a Wizard, it will take a village, as Expeditious Retreat and Stoneskin are both Concentration spells.</p><p></p><p>Listen to Ashrym, on this, his posts are certifiably true, in this thread. (as are others).</p><p></p><p>The Rogue may not seem sexy on paper, in play, however, the class is a tactical beast, and great fit for a creative player.</p></blockquote><p></p>
[QUOTE="Todd Roybark, post: 7964738, member: 6920677"] I had the same considerations as your player, when I received an opportunity to play a character, with a group of players new to the hobby. I decided to go with a Dragonmarked House of Shadow Elf as a race, and for a class I chose to be a Cleric of Trickery. Having a 18 Dex, proficiency in Stealth, (often with a bonus 2d4 to Stealth checks), good Perception and proficiency in Thieves Tools, I figured I could fulfill both roles. The second session, another player joined the game with a Rogue character, intending to become an Inquisitive subclass character. Being able to sneak, and picking locks is not all a Rogue does in 5e. My cleric can probably get higher Stealth rolls than Rogue, but without Cunning Action, one cannot really Hide, efficiently in combat. Cunning Action means a Rogue can choose to run like a monk with a bonus action, Hide like a mofo, and Disengage at will. D8 Hit Dice and Uncanny Dodge means a Rogue that chooses not to Disengage or Hide, can tank on the front line...at will. Evasion makes Rogues, survival masters. A Wizard just does not compare. It requires too many spell slots to emulate what a Rogue does, and one can only do it in spurts. The Rogue does it for every encounter. In the case of a Wizard, it will take a village, as Expeditious Retreat and Stoneskin are both Concentration spells. Listen to Ashrym, on this, his posts are certifiably true, in this thread. (as are others). The Rogue may not seem sexy on paper, in play, however, the class is a tactical beast, and great fit for a creative player. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Want a better Rogue? Build a Wizard. Or why play a Rogue?
Top