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Want to Playtest Vampire: The Masquerade 5th Edition (V5)?
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<blockquote data-quote="PMárk" data-source="post: 7718477" data-attributes="member: 6804619"><p>Yes, the 20th is officially the "4th edition" now.</p><p></p><p></p><p></p><p>No. They are completely separate games, separate universes, separate (although familiar) rule systems. They're coexist now and will coexist in the future. OPP does CofD and the 20ths to the point where the new edition will come out then the 20ths will likely be stopped. They'll continue to publish CofD (thus, VtR) as their thing and WW will publish WoD (thus VtM) as their thing. Collaborative works, like supplements might happen in the future. </p><p></p><p></p><p></p><p>Depends. Still dice pools, still five dots as measure of aptitude. Still d10s. Lot of things are familiar, but a lot of them changed, streamlined. Blood pool is no more, instead we have a mechanic for how hungry the vampire is, which is similar, in purpose but a quite important shift in tone and focus. It's really a pre-alpha, so we don't know a lot of details about the majority of things, and this playtest's foremost purpose is testing the hunger mechanic. They said things will change so it's early to draw conclusions about V5. It's a bit like between D&D 3.5 and 5e, IMO, a lot of things are the same, or very close, but a lot of things are tweaked, simplified and so on.</p><p></p><p></p><p></p><p>WoD fans would likely disagree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Also, it's always funny, I agree with you, the rules never were dense, but you always find people in the indie/narrative game/FATE crowd complaining to no end about how rules-heavy WoD is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I'm happy they're willing to run it through multiple playtest turns, especially since they want to make some big changes. Better safe, than sorry.</p></blockquote><p></p>
[QUOTE="PMárk, post: 7718477, member: 6804619"] Yes, the 20th is officially the "4th edition" now. No. They are completely separate games, separate universes, separate (although familiar) rule systems. They're coexist now and will coexist in the future. OPP does CofD and the 20ths to the point where the new edition will come out then the 20ths will likely be stopped. They'll continue to publish CofD (thus, VtR) as their thing and WW will publish WoD (thus VtM) as their thing. Collaborative works, like supplements might happen in the future. Depends. Still dice pools, still five dots as measure of aptitude. Still d10s. Lot of things are familiar, but a lot of them changed, streamlined. Blood pool is no more, instead we have a mechanic for how hungry the vampire is, which is similar, in purpose but a quite important shift in tone and focus. It's really a pre-alpha, so we don't know a lot of details about the majority of things, and this playtest's foremost purpose is testing the hunger mechanic. They said things will change so it's early to draw conclusions about V5. It's a bit like between D&D 3.5 and 5e, IMO, a lot of things are the same, or very close, but a lot of things are tweaked, simplified and so on. WoD fans would likely disagree. :) Also, it's always funny, I agree with you, the rules never were dense, but you always find people in the indie/narrative game/FATE crowd complaining to no end about how rules-heavy WoD is. :D I'm happy they're willing to run it through multiple playtest turns, especially since they want to make some big changes. Better safe, than sorry. [/QUOTE]
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