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<blockquote data-quote="Sunseeker" data-source="post: 7718818"><p>This is in no way a response to anoyone in particular, but a general response to what i see across many games as a knee-jerk answer to complaints about inappropriate content. That answer being "its dark" or "its horror".</p><p></p><p>Its important at this point to understand there is a difference between reading about horriple people who may or may not deserve to live, and playing horrible people who may or may not deserve to live. A lot of writing that includes sensitive subjects does so for very little reason other to shock the reader/viewer. Im not saying this is the case in this game, i am saying that calling into question the inclusion of shocking material can and should be done on a very simple test: does it add something meaningful to the work?</p><p></p><p>Including sensitive aubjects for nothing more than shock value devalues the subject in question. It removes what ia truly terrifying about it by making it meaningless. It is of course wow h nothing that it is very difficult to include sensitive subjects in a meaningful and respectful manner, but it is difficult for a very inporant reason. </p><p></p><p>You can make a dark horror game really without including much in the way os sensitive subjects, be that terrorism, rape, pedophilia, or anything like that. A dark setting is more about the chance of survival and what a character has to do in order to survive. That is a fairly long list even without numerous sensitive subjects.</p><p></p><p>So really i say this: if your answer to why a sensitive subject is included is "its dark" what you really have is no answer, and only the assumption that including sensitive subjects makes a setting dark, which is competely backwards. It the reasons for the inclusion of sensitive subjects is justifiable with reasons beyond "its dark" you likely have a sound argument in favor of inclusion. Is you do not, then you must question why a sensirive subject was included.</p><p></p><p>Sorry for typos and stuff, wrote on my phone.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7718818"] This is in no way a response to anoyone in particular, but a general response to what i see across many games as a knee-jerk answer to complaints about inappropriate content. That answer being "its dark" or "its horror". Its important at this point to understand there is a difference between reading about horriple people who may or may not deserve to live, and playing horrible people who may or may not deserve to live. A lot of writing that includes sensitive subjects does so for very little reason other to shock the reader/viewer. Im not saying this is the case in this game, i am saying that calling into question the inclusion of shocking material can and should be done on a very simple test: does it add something meaningful to the work? Including sensitive aubjects for nothing more than shock value devalues the subject in question. It removes what ia truly terrifying about it by making it meaningless. It is of course wow h nothing that it is very difficult to include sensitive subjects in a meaningful and respectful manner, but it is difficult for a very inporant reason. You can make a dark horror game really without including much in the way os sensitive subjects, be that terrorism, rape, pedophilia, or anything like that. A dark setting is more about the chance of survival and what a character has to do in order to survive. That is a fairly long list even without numerous sensitive subjects. So really i say this: if your answer to why a sensitive subject is included is "its dark" what you really have is no answer, and only the assumption that including sensitive subjects makes a setting dark, which is competely backwards. It the reasons for the inclusion of sensitive subjects is justifiable with reasons beyond "its dark" you likely have a sound argument in favor of inclusion. Is you do not, then you must question why a sensirive subject was included. Sorry for typos and stuff, wrote on my phone. [/QUOTE]
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