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Want To See The Castle Ravenloft Poster Map In CURSE OF STRAHD?
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<blockquote data-quote="dave2008" data-source="post: 7695800" data-attributes="member: 83242"><p>However, there is a big difference between 8' and 12' There are all kinds of things one can do in a 12' space that you can't do in an 8' space. Personally, i don't think I would need to flip through the book to find the height so its no skin off my back, but everyone is different.</p><p></p><p></p><p></p><p>No worries, they get the point accross. Yes, they could have had the floor height info (more correctly the floor to floor height info is what you indicated - which doesn't technically give you the room height, aka the floor to ceiling height) on the elevation of the house. That would have been useful and a logical location for it. I still don't think it is "terrible" that the information is included in the text describing the room. Seems like your nitpicking to nitpick.</p><p></p><p></p><p></p><p>No, what I want is another Monster Manual! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Not exactly, I don't have copious amounts of time, but when I get a chance I like to read through the adventures and see what my useful in my own games. I have not read through any of them all the way through yet, because of the lack of time. To be honest, the reason I purchased them is I wanted: Tiamat, the Elemental Princes, the Demon Lords. Like I said - another Monster Manual <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>No, what I want are more monsters. I do not need adventures. In the 30 years I played D&D prior to 5e I bought 2 adventures, In 5e I have every one. So they must be doing something right to get me to purchase, but it really isn't the design of the adventure. Perhaps ignorance is bliss though, not knowing any better I don't have any issue with the adventures and thus no stressful ranting!</p><p></p><p>That being said, I am having a hard time seeing what you want and what they are producing being in one product. A story, which they appear to be selling, typically has a wall of text - which you don't want. Adding additional information on how to run would only add to that text and confiscate it. Perhaps sidebars could be added with the instructional parts - that way those who want to could just skip all the descriptive / flavor text?</p><p></p><p>Of course if they did that some would complain "I don't need instructions to run the adventure, any half-wit DM can do that, this is just a waste of space money grab..." You can't make everyone happy.</p><p></p><p>Thank you for taking the time to thoroughly explain your position - much appreciated.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7695800, member: 83242"] However, there is a big difference between 8' and 12' There are all kinds of things one can do in a 12' space that you can't do in an 8' space. Personally, i don't think I would need to flip through the book to find the height so its no skin off my back, but everyone is different. No worries, they get the point accross. Yes, they could have had the floor height info (more correctly the floor to floor height info is what you indicated - which doesn't technically give you the room height, aka the floor to ceiling height) on the elevation of the house. That would have been useful and a logical location for it. I still don't think it is "terrible" that the information is included in the text describing the room. Seems like your nitpicking to nitpick. No, what I want is another Monster Manual! ;) Not exactly, I don't have copious amounts of time, but when I get a chance I like to read through the adventures and see what my useful in my own games. I have not read through any of them all the way through yet, because of the lack of time. To be honest, the reason I purchased them is I wanted: Tiamat, the Elemental Princes, the Demon Lords. Like I said - another Monster Manual :) No, what I want are more monsters. I do not need adventures. In the 30 years I played D&D prior to 5e I bought 2 adventures, In 5e I have every one. So they must be doing something right to get me to purchase, but it really isn't the design of the adventure. Perhaps ignorance is bliss though, not knowing any better I don't have any issue with the adventures and thus no stressful ranting! That being said, I am having a hard time seeing what you want and what they are producing being in one product. A story, which they appear to be selling, typically has a wall of text - which you don't want. Adding additional information on how to run would only add to that text and confiscate it. Perhaps sidebars could be added with the instructional parts - that way those who want to could just skip all the descriptive / flavor text? Of course if they did that some would complain "I don't need instructions to run the adventure, any half-wit DM can do that, this is just a waste of space money grab..." You can't make everyone happy. Thank you for taking the time to thoroughly explain your position - much appreciated. [/QUOTE]
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