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Want to shake things up: Doorways, Scouting, Caution
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<blockquote data-quote="GMMichael" data-source="post: 7600414" data-attributes="member: 6685730"><p>Erm, my suggestion was NPCs, not NDBs.</p><p></p><p></p><p>This is one of my pet-peeves. You can't close with an enemy while also attacking from range and not expect friendly fire to occur. Yeah, sure, the wizard could target a blast-radius at a high point in the room/hallway, over the heads of friendlies, but please don't tell me that you expect arrows or lightning bolts to safely pass by your allies who are choked up in a choke point.</p><p></p><p></p><p>Thank you. Everyone is vulnerable. Especially the guy directly in front of you, friend or foe.</p></blockquote><p></p>
[QUOTE="GMMichael, post: 7600414, member: 6685730"] Erm, my suggestion was NPCs, not NDBs. This is one of my pet-peeves. You can't close with an enemy while also attacking from range and not expect friendly fire to occur. Yeah, sure, the wizard could target a blast-radius at a high point in the room/hallway, over the heads of friendlies, but please don't tell me that you expect arrows or lightning bolts to safely pass by your allies who are choked up in a choke point. Thank you. Everyone is vulnerable. Especially the guy directly in front of you, friend or foe. [/QUOTE]
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Want to shake things up: Doorways, Scouting, Caution
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