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<blockquote data-quote="Creamsteak" data-source="post: 554104" data-attributes="member: 552"><p>I'm running the LHHS, IRR, Kobold Kingdom, and the Epic Game... but sadly I don't have any others. I might run a second LHHS game eventually, but it's not open currently. PbP is actually rather simple, you post everything that you would role-play and the DM responds normally as well. The big difference is combat, which is run like this:</p><p></p><p>DM states initiatives and the scene</p><p>PCs state their individual actions for the whole round</p><p>DM states the results of the actions (including dice rolls) for the round</p><p></p><p>Repeat.</p><p></p><p>So, instead of handling everything player by player, things are handled round by round. The big advantage to PbP is that Role-playing is extremely easy and fluid, since you can type everything as a story. The disadvantage is that the game moves slower, covering about 1 session in 2-4 weeks time, and having slightly less active combat. I do maps and other visual aids all the time, to add that tactical kick to my LHHS game, but not everyone can do that.</p><p></p><p>The other big advantage is that you can be playing in 4-10 games at a time (look at Gary H for instance), so you can get quite a bit of character concepts into use rather easily. I've noticed that there are not many games that have ended officially, but sometimes a game dies out -which can be discouraging. </p><p></p><p>Anyway, hope that helps,</p><p></p><p>Creamsteak</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 554104, member: 552"] I'm running the LHHS, IRR, Kobold Kingdom, and the Epic Game... but sadly I don't have any others. I might run a second LHHS game eventually, but it's not open currently. PbP is actually rather simple, you post everything that you would role-play and the DM responds normally as well. The big difference is combat, which is run like this: DM states initiatives and the scene PCs state their individual actions for the whole round DM states the results of the actions (including dice rolls) for the round Repeat. So, instead of handling everything player by player, things are handled round by round. The big advantage to PbP is that Role-playing is extremely easy and fluid, since you can type everything as a story. The disadvantage is that the game moves slower, covering about 1 session in 2-4 weeks time, and having slightly less active combat. I do maps and other visual aids all the time, to add that tactical kick to my LHHS game, but not everyone can do that. The other big advantage is that you can be playing in 4-10 games at a time (look at Gary H for instance), so you can get quite a bit of character concepts into use rather easily. I've noticed that there are not many games that have ended officially, but sometimes a game dies out -which can be discouraging. Anyway, hope that helps, Creamsteak [/QUOTE]
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