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wanted: king. must be patient, wise and able to speak directly to a god..
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<blockquote data-quote="Amal Shukup" data-source="post: 1227895" data-attributes="member: 6291"><p>In my campaign world leaders rise to the top through all of the usual methods - force, intrigue, clever choice of parents...</p><p> </p><p>But of course, with Magic being 'real' and the palpable presence of Divine power, I couldn't resist throwing in a touch of the 'Divine Right'.</p><p> </p><p>I've only codified its application for one Nation so far. I imagine it works differently for other nations and/or systems of government - A Nation of Orcs might have a rather different Divine Right fueled by the will of the Orc Pantheon (hmnnnn...)</p><p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><span style="color: lemonchiffon">A properly constituted member of the of the Principality of Thuryn's aristocracy, who ascends to their position through duly lawful means, makes proper observances*, and who correctly and faithfully administers the law of the land is directly aided and protected by their patron's divine power.</span></em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><span style="color: lemonchiffon">This power is limited: Subjects are protected from the abuse of power by numerous laws and traditions, and these are actively enforced by the same powers that fuel the 'Divine Right'. A ranking aristocrat who abuses their power could easily find their powers removed, and their subjects in arms.</span></em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 9px"><em><span style="font-size: 10px"><span style="color: lemonchiffon">Powers are applied as a Template upon ascension to the title in question.</span></span></em></span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>____________________________________________</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>Sovereign/Grand Duke - Currently one and the same person</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>DR 20/-, SR 20, +4 on Saves, Death Ward, Discern Lies (Will), Divine Favor (+4, 4/day), True Seeing (Will)</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em></em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>Duke - Rules a Duchy. There are currently 6 of 'em</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>DR 10/-, SR 10, +3 on Saves, Discern Lies (Will), Divine Favor (+3, 3/day), True Seeing (1/day)</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em></em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>Count - Rules a County. Typically 3 to 10 Counties per Duchy</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>DR5/-, SR 5, +2 on Saves, Discern Lies (3/day), Divine Favor (+2, 2/day)</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em></em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>Baron - Rules a Barony. Typically 4 to 12 Baronies per County</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>DR 2/-, +1 on Saves, Divine Favor (+1, 1/day)</em></span></span></p> <p style="margin-left: 20px"><span style="font-size: 9px"><span style="color: lemonchiffon"><em>____________________________________________</em></span></span></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><span style="color: lemonchiffon">* These powers are provided through the collective agency of various Lawful (Good and Neutral) Deities within the associated Pantheon. It's actually possible to 'spoof' this to a certain degree through the agency of the Lawful Evil Deity of Tyrants, but that's a whole 'nother can o worms)</span></em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><span style="color: lemonchiffon">There are additional 'Peer-like' titles (Viscount, Baronet) awarded as offices not associated with ruling land - therefore not directly responsible for the lives of subjects on those lands, and thus get no special powers.</span></em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p><p><span style="color: lemonchiffon">A'Mal</span></p></blockquote><p></p>
[QUOTE="Amal Shukup, post: 1227895, member: 6291"] In my campaign world leaders rise to the top through all of the usual methods - force, intrigue, clever choice of parents... But of course, with Magic being 'real' and the palpable presence of Divine power, I couldn't resist throwing in a touch of the 'Divine Right'. I've only codified its application for one Nation so far. I imagine it works differently for other nations and/or systems of government - A Nation of Orcs might have a rather different Divine Right fueled by the will of the Orc Pantheon (hmnnnn...) [indent] [i][color=lemonchiffon]A properly constituted member of the of the Principality of Thuryn's aristocracy, who ascends to their position through duly lawful means, makes proper observances*, and who correctly and faithfully administers the law of the land is directly aided and protected by their patron's divine power.[/color][/i] [i][color=lemonchiffon]This power is limited: Subjects are protected from the abuse of power by numerous laws and traditions, and these are actively enforced by the same powers that fuel the 'Divine Right'. A ranking aristocrat who abuses their power could easily find their powers removed, and their subjects in arms.[/color][/i] [size=1][i][size=2][color=lemonchiffon]Powers are applied as a Template upon ascension to the title in question.[/color][/size][/i][/size] [size=1][color=lemonchiffon][i]____________________________________________ Sovereign/Grand Duke - Currently one and the same person[/i][/color][/size] [size=1][color=lemonchiffon][i]DR 20/-, SR 20, +4 on Saves, Death Ward, Discern Lies (Will), Divine Favor (+4, 4/day), True Seeing (Will) [/i][/color][/size] [size=1][color=lemonchiffon][i]Duke - Rules a Duchy. There are currently 6 of 'em[/i][/color][/size] [size=1][color=lemonchiffon][i]DR 10/-, SR 10, +3 on Saves, Discern Lies (Will), Divine Favor (+3, 3/day), True Seeing (1/day) [/i][/color][/size] [size=1][color=lemonchiffon][i]Count - Rules a County. Typically 3 to 10 Counties per Duchy[/i][/color][/size] [size=1][color=lemonchiffon][i]DR5/-, SR 5, +2 on Saves, Discern Lies (3/day), Divine Favor (+2, 2/day) [/i][/color][/size] [size=1][color=lemonchiffon][i]Baron - Rules a Barony. Typically 4 to 12 Baronies per County[/i][/color][/size] [size=1][color=lemonchiffon][i]DR 2/-, +1 on Saves, Divine Favor (+1, 1/day)[/i][/color][/size] [size=1][color=lemonchiffon][i]____________________________________________[/i][/color][/size] [i][color=lemonchiffon]* These powers are provided through the collective agency of various Lawful (Good and Neutral) Deities within the associated Pantheon. It's actually possible to 'spoof' this to a certain degree through the agency of the Lawful Evil Deity of Tyrants, but that's a whole 'nother can o worms)[/color][/i] [i][color=lemonchiffon]There are additional 'Peer-like' titles (Viscount, Baronet) awarded as offices not associated with ruling land - therefore not directly responsible for the lives of subjects on those lands, and thus get no special powers.[/color][/i] [/indent][color=lemonchiffon]A'Mal[/color] [/QUOTE]
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