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WANTED Melee Types that stand up longer Apply Within
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<blockquote data-quote="sithramir" data-source="post: 923679" data-attributes="member: 12183"><p><strong>question</strong></p><p></p><p>Large shield has 15 percent spell failure right? Full plate has something large too right? Mithril items still have like 10-15% spell failure too. I've seen several of you guys with these types of eq casting spells like a scroll of shield or the one wizard/spellsword guy. </p><p></p><p>Seems like that would be pretty bad. I guess you could get away with the scroll idea but thats a whole round wasted pulling scroll out and then casting plus another round practically spent repulling out the weapon. I hope you have quickdraw and I know you're using boots of speed but that cheese item won't be the same in the new rules which, althought I don't like it, makes sense when I see most people making good characters and unable to do it efficiently without it to boost. Not to mention the fact that you can't do it if confronted in melee range which would give them attack of opportunity plus any wizard you fight hittin gyou with a spell will cause a concentration check which I doubt being fighter types you have too hugely. Good character but a bit cheesy. </p><p></p><p>High ac is easily attained. Those character wouldn't last long in my campaigns. I can make a wizard with cats grace/bracers of armor/haste/shield/armor/ring of prot/amuelt of nat ac/ and boost his ac that high too but its the defense against anything besides a few normal strikes of the weapon that could kill characters are those higher levels!</p><p></p><p></p><p> </p><p></p><p>In a sense yes. Why would they though? Enemies aren't going to threaten themselves in a melee combat and let 5 archers shoot at them IMO.</p></blockquote><p></p>
[QUOTE="sithramir, post: 923679, member: 12183"] [b]question[/b] Large shield has 15 percent spell failure right? Full plate has something large too right? Mithril items still have like 10-15% spell failure too. I've seen several of you guys with these types of eq casting spells like a scroll of shield or the one wizard/spellsword guy. Seems like that would be pretty bad. I guess you could get away with the scroll idea but thats a whole round wasted pulling scroll out and then casting plus another round practically spent repulling out the weapon. I hope you have quickdraw and I know you're using boots of speed but that cheese item won't be the same in the new rules which, althought I don't like it, makes sense when I see most people making good characters and unable to do it efficiently without it to boost. Not to mention the fact that you can't do it if confronted in melee range which would give them attack of opportunity plus any wizard you fight hittin gyou with a spell will cause a concentration check which I doubt being fighter types you have too hugely. Good character but a bit cheesy. High ac is easily attained. Those character wouldn't last long in my campaigns. I can make a wizard with cats grace/bracers of armor/haste/shield/armor/ring of prot/amuelt of nat ac/ and boost his ac that high too but its the defense against anything besides a few normal strikes of the weapon that could kill characters are those higher levels! In a sense yes. Why would they though? Enemies aren't going to threaten themselves in a melee combat and let 5 archers shoot at them IMO. [/QUOTE]
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