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WANTED Melee Types that stand up longer Apply Within
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<blockquote data-quote="Zhure" data-source="post: 932454" data-attributes="member: 308"><p>... or... buy an Encoded Stone of Graft Weaponry and graft your specialized weapon (PsyWar's tend to specialize since they get it for free with a single weapon with which they have Weapon Focus) to one hand and manifest Claws of the Vampire. ICotV will proc through the weapon because of the Graft Weapon and each successful hit will heal 1d8 points. I recommend grafting the best magic weapon you can afford. Oh, Graft will also grant an unnamed +1 to hit and damage.</p><p></p><p>This tactic also works with Improved Unarmed Strike and magic guantlets (grafted guantlets aren't nearly as obvious as a grafted scimitar).</p><p></p><p>You'll heal 1d8 subdual and lethal damage per successful hit while you're manifesting Improved Biofeedback. Total PP expenditure: 14 per day up to 12th level, or 9 PP per day after 12th if you have Extend Power.</p><p></p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 932454, member: 308"] ... or... buy an Encoded Stone of Graft Weaponry and graft your specialized weapon (PsyWar's tend to specialize since they get it for free with a single weapon with which they have Weapon Focus) to one hand and manifest Claws of the Vampire. ICotV will proc through the weapon because of the Graft Weapon and each successful hit will heal 1d8 points. I recommend grafting the best magic weapon you can afford. Oh, Graft will also grant an unnamed +1 to hit and damage. This tactic also works with Improved Unarmed Strike and magic guantlets (grafted guantlets aren't nearly as obvious as a grafted scimitar). You'll heal 1d8 subdual and lethal damage per successful hit while you're manifesting Improved Biofeedback. Total PP expenditure: 14 per day up to 12th level, or 9 PP per day after 12th if you have Extend Power. Greg [/QUOTE]
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