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Wanting more content doesn't always equate to wanting tons of splat options so please stop.
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<blockquote data-quote="Corwin" data-source="post: 6929575" data-attributes="member: 1560"><p>To be blunt, I do not accept your attempts to tell me how to make my points. And if you think Helkboyrine is not playable, that's on you. I've played in games of various settings, using numerous systems, where it would work just fine. So again, your dismissal is a bit shocking coming from someone who, in the same breath, is complaining about being dismissed.</p><p></p><p></p><p>So you were exaggerating for effect. That's interesting since you just chastised me for doing the same by your measure.</p><p></p><p></p><p>I cannot recall an edition of D&D that magic fit that description. Spells in 5e have always been a codified thing. If you like a more creatively open, free-form magic system, there are some great RPGs out there. I don't think D&D is one of them.</p><p></p><p></p><p>Honestly, the first thing that came to my mind after reading that was, "And this person is choosing to get all hung up on the mechanical minutia of the system?" Anyone who thinks and talks like that *should* be able to make 5e do what they want, not the other way around. But that's just my impression. Am I wrong?</p></blockquote><p></p>
[QUOTE="Corwin, post: 6929575, member: 1560"] To be blunt, I do not accept your attempts to tell me how to make my points. And if you think Helkboyrine is not playable, that's on you. I've played in games of various settings, using numerous systems, where it would work just fine. So again, your dismissal is a bit shocking coming from someone who, in the same breath, is complaining about being dismissed. So you were exaggerating for effect. That's interesting since you just chastised me for doing the same by your measure. I cannot recall an edition of D&D that magic fit that description. Spells in 5e have always been a codified thing. If you like a more creatively open, free-form magic system, there are some great RPGs out there. I don't think D&D is one of them. Honestly, the first thing that came to my mind after reading that was, "And this person is choosing to get all hung up on the mechanical minutia of the system?" Anyone who thinks and talks like that *should* be able to make 5e do what they want, not the other way around. But that's just my impression. Am I wrong? [/QUOTE]
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Wanting more content doesn't always equate to wanting tons of splat options so please stop.
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