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Wanting more content doesn't always equate to wanting tons of splat options so please stop.
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<blockquote data-quote="PMárk" data-source="post: 6932471" data-attributes="member: 6804619"><p>This, so much. Thanks!</p><p></p><p>I might add that being non-canonical comes with a lot of other baggage, when fiction, setting and game/rules are intertwined. </p><p></p><p>I understand how D&D is a big box of lego for a lot of people. Creating stuff is fun, I enjoy it. It's just I also enjoy some thematic lego sets (settings) and especially stories from those settings' characters. Reading is a big part of my brand enjoyment in rpgs. </p><p></p><p>No official material=no canon material=no living settings=neither new setting lore, nor fiction. Honestly, my main interest isn't a big hardcover crunch book every year, but living settings and setting-thematic crunch. That's my main problem with DMsG. The material there is not canon, or it's old. I don't really know what1s worse, not getting material for FR, which is a living setting, or not getting material for any of the other settings, thus condemning them to oblivion on the long run and losing numerous fantastic things. </p><p></p><p>It reminds me somewhat to the CWoD/NWoD dichotomy. Some people like NWoD more, because it doesn't have metaplot and "canon" history, but it's a big sandbox. Some people like CWoD more, because they like gonzo stories and the notion of a living world. Of course it's just a part of the picture, there are other reasons, but I'm feeling frequently that this is the most important separator.</p></blockquote><p></p>
[QUOTE="PMárk, post: 6932471, member: 6804619"] This, so much. Thanks! I might add that being non-canonical comes with a lot of other baggage, when fiction, setting and game/rules are intertwined. I understand how D&D is a big box of lego for a lot of people. Creating stuff is fun, I enjoy it. It's just I also enjoy some thematic lego sets (settings) and especially stories from those settings' characters. Reading is a big part of my brand enjoyment in rpgs. No official material=no canon material=no living settings=neither new setting lore, nor fiction. Honestly, my main interest isn't a big hardcover crunch book every year, but living settings and setting-thematic crunch. That's my main problem with DMsG. The material there is not canon, or it's old. I don't really know what1s worse, not getting material for FR, which is a living setting, or not getting material for any of the other settings, thus condemning them to oblivion on the long run and losing numerous fantastic things. It reminds me somewhat to the CWoD/NWoD dichotomy. Some people like NWoD more, because it doesn't have metaplot and "canon" history, but it's a big sandbox. Some people like CWoD more, because they like gonzo stories and the notion of a living world. Of course it's just a part of the picture, there are other reasons, but I'm feeling frequently that this is the most important separator. [/QUOTE]
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Wanting more content doesn't always equate to wanting tons of splat options so please stop.
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