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Wanting more content doesn't always equate to wanting tons of splat options so please stop.
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<blockquote data-quote="Zhern" data-source="post: 6932678" data-attributes="member: 6801469"><p>Glad someone gets it. This is exactly what is supposed to happen! And honestly, the creatures in the Fifth Edition Foes by Necromancer Games and Tome of Beasts by Kobold Press are much more interesting and well constructed than those in the book with the official WotC Golden Seal of Approval. Yeah, the 3PP monsters might be beefier than their CR but so what? It is perfectly reasonable to scale the fight when creating the encounter or as the encounter progresses. And besides, the players aren't supposed to go into every encounter knowing they will win. If there is no risk versus reward then why play? </p><p></p><p>The solutions to a lot of the "problems" pointed out so far exist or can be created but it is much easier to gripe about something than to try and resolve the issue by creating a solution or making use of an existing solution. And the whole argument about WotC playtesting versus 3PP not playtesting is BS. A lot of the 3PP houses have been formulating these ideas for new content for years - during which time the ideas are vetted with other developers, tested out in different situations, refined, etc. - and adapting that idea to the 5e framework.</p></blockquote><p></p>
[QUOTE="Zhern, post: 6932678, member: 6801469"] Glad someone gets it. This is exactly what is supposed to happen! And honestly, the creatures in the Fifth Edition Foes by Necromancer Games and Tome of Beasts by Kobold Press are much more interesting and well constructed than those in the book with the official WotC Golden Seal of Approval. Yeah, the 3PP monsters might be beefier than their CR but so what? It is perfectly reasonable to scale the fight when creating the encounter or as the encounter progresses. And besides, the players aren't supposed to go into every encounter knowing they will win. If there is no risk versus reward then why play? The solutions to a lot of the "problems" pointed out so far exist or can be created but it is much easier to gripe about something than to try and resolve the issue by creating a solution or making use of an existing solution. And the whole argument about WotC playtesting versus 3PP not playtesting is BS. A lot of the 3PP houses have been formulating these ideas for new content for years - during which time the ideas are vetted with other developers, tested out in different situations, refined, etc. - and adapting that idea to the 5e framework. [/QUOTE]
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Wanting more content doesn't always equate to wanting tons of splat options so please stop.
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