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Wanting more content doesn't always equate to wanting tons of splat options so please stop.
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<blockquote data-quote="Hussar" data-source="post: 6942436" data-attributes="member: 22779"><p>Ahh, so, your evidence requires redefining what "edition" means? I'm sorry, but, if you bang out a new core 3, then that's a new edition. Obviously sales of the 3e core three died after 3.5 was released. </p><p></p><p>OTOH, if we go by the typical definition of edition - release of a core 3 or version thereof (Essentials for example) - then your evidence falls apart. </p><p></p><p>Obviously we're working with considerably different definitions of "edition". But, just for S&G's, is eight years between massive investments (an investment that actually failed to succeed in the case of 4e) actually a healthy model? </p><p></p><p>I think WotC is saying no. It's not. They are looking at a much, much longer cycle. I mean, how many games completely rewrite their entire game every ten years? To the point where the new version is unrecognizable as the same game from the previous version. Hand a 3e character sheet to an AD&D player who has never seen 3e and do you really think they'd recognize it as a D&D character sheet? </p><p></p><p>I'd be far happier with a much longer cycle.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6942436, member: 22779"] Ahh, so, your evidence requires redefining what "edition" means? I'm sorry, but, if you bang out a new core 3, then that's a new edition. Obviously sales of the 3e core three died after 3.5 was released. OTOH, if we go by the typical definition of edition - release of a core 3 or version thereof (Essentials for example) - then your evidence falls apart. Obviously we're working with considerably different definitions of "edition". But, just for S&G's, is eight years between massive investments (an investment that actually failed to succeed in the case of 4e) actually a healthy model? I think WotC is saying no. It's not. They are looking at a much, much longer cycle. I mean, how many games completely rewrite their entire game every ten years? To the point where the new version is unrecognizable as the same game from the previous version. Hand a 3e character sheet to an AD&D player who has never seen 3e and do you really think they'd recognize it as a D&D character sheet? I'd be far happier with a much longer cycle. [/QUOTE]
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Wanting more content doesn't always equate to wanting tons of splat options so please stop.
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