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War cleric and spiritual weapon vs. gwm
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<blockquote data-quote="Warpiglet" data-source="post: 8006804" data-attributes="member: 6689161"><p>I get what you are saying, zardnaar. It is efficient surely.</p><p></p><p>However, in a few fights a day, I suspect war cleric would pull ahead.</p><p></p><p>I mapped one out. A level 8 you could have gwm, magic initiate for gfb/bb and 16s in Str, con and wis. Heavy armor of course.</p><p></p><p>I do like the idea of being able to add magic weapons u might find too.</p><p></p><p>As stated above, the +10 would be juicy on an inflict wounds too.</p><p></p><p>But you are not ‘wrong’ by any stretch. The other issue is timing however with Shillelagh.</p><p></p><p>If you are flat footed when a fight starts, you will not be casting it with spiritual weapon round one. Not a huge deal, bur I am noting it.</p><p></p><p>Also, if it is a long adventuring day, you only get 2-3 spiritual weapons a day. I like that gwm can moonlight as the buff for a combat a day.</p><p></p><p>I too like the idea of a bonus attack, at times on a gfb or bb attack. I think the real big difference for me is the spell lists.</p><p></p><p>I really like arcana and spell breaker in that regard...but for pure smacking potential? I am now moving to the war domain camp.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 8006804, member: 6689161"] I get what you are saying, zardnaar. It is efficient surely. However, in a few fights a day, I suspect war cleric would pull ahead. I mapped one out. A level 8 you could have gwm, magic initiate for gfb/bb and 16s in Str, con and wis. Heavy armor of course. I do like the idea of being able to add magic weapons u might find too. As stated above, the +10 would be juicy on an inflict wounds too. But you are not ‘wrong’ by any stretch. The other issue is timing however with Shillelagh. If you are flat footed when a fight starts, you will not be casting it with spiritual weapon round one. Not a huge deal, bur I am noting it. Also, if it is a long adventuring day, you only get 2-3 spiritual weapons a day. I like that gwm can moonlight as the buff for a combat a day. I too like the idea of a bonus attack, at times on a gfb or bb attack. I think the real big difference for me is the spell lists. I really like arcana and spell breaker in that regard...but for pure smacking potential? I am now moving to the war domain camp. [/QUOTE]
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