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General Tabletop Discussion
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War Cleric/Fighter build questions
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<blockquote data-quote="Blue" data-source="post: 7477192" data-attributes="member: 20564"><p>Hi [MENTION=6966409]snswk89[/MENTION], have some welcome XP.</p><p></p><p>Multi-classing is a bit of a different beast between 3.5 and 5e. The biggest problem with 5e multi-classing is accidentally making a character who ends up a lot weaker because they delay certain features too much. The primary ones of these are the ASI/feat advancements that come every four <em>class</em> levels, and the "level 5 power bump". At level 5, the start of the second tier of levels, every class gets a big bump in what they can do, like extra attacks or 3rd level spells. I wouldn't recommend delaying that for more than a level at most.</p><p></p><p>So I'd suggest picking fighter or cleric and have at least 5 levels of it by character level 6. And when you switch out, try not to do it right before a level you get an ASI/feat.</p><p></p><p>One of the other differences between 5e and 3.5 multiclassing is that all of the core classes that do magic add together in terms of spell slots (though not spells known). I mention this because one of the fighter subclasses, the arcane knight, does advance spellcasting at 1/3 of your level so you will get more spells and higher level slots, even if you are just using them to upcast lower level cleric spells. </p><p></p><p>On the other hand, there are plenty of fighter subclasses if you want to focus on the martial aspects more. Battlemaster is one that gives a lot upfront. Going fighter 6 (for battlemaster, extra attack and 2 ASIs) could be all you could need of fighter and the rest cleric if you want.</p><p></p><p>For a divine weapon wielder it's too bad your CHR is an 8 - paladin is a really good class and works well when multiclassing with a full caster.</p><p></p><p>War cleric is unfortunately one of the poorer domains in delivering what you'd expect. It's not bad, but it's not going to be a huge help in the feature department compared to some of the others. If your DM allows the other books, the Forge domain from Xanathar's Guide to Everything is a nice boost to a weapon-wielder.</p><p></p><p>On this same subforum is a sticky with class guides - they usually have a section on multiclassing so you might want to take a look at the cleric and fighter guides listed.</p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="Blue, post: 7477192, member: 20564"] Hi [MENTION=6966409]snswk89[/MENTION], have some welcome XP. Multi-classing is a bit of a different beast between 3.5 and 5e. The biggest problem with 5e multi-classing is accidentally making a character who ends up a lot weaker because they delay certain features too much. The primary ones of these are the ASI/feat advancements that come every four [I]class[/I] levels, and the "level 5 power bump". At level 5, the start of the second tier of levels, every class gets a big bump in what they can do, like extra attacks or 3rd level spells. I wouldn't recommend delaying that for more than a level at most. So I'd suggest picking fighter or cleric and have at least 5 levels of it by character level 6. And when you switch out, try not to do it right before a level you get an ASI/feat. One of the other differences between 5e and 3.5 multiclassing is that all of the core classes that do magic add together in terms of spell slots (though not spells known). I mention this because one of the fighter subclasses, the arcane knight, does advance spellcasting at 1/3 of your level so you will get more spells and higher level slots, even if you are just using them to upcast lower level cleric spells. On the other hand, there are plenty of fighter subclasses if you want to focus on the martial aspects more. Battlemaster is one that gives a lot upfront. Going fighter 6 (for battlemaster, extra attack and 2 ASIs) could be all you could need of fighter and the rest cleric if you want. For a divine weapon wielder it's too bad your CHR is an 8 - paladin is a really good class and works well when multiclassing with a full caster. War cleric is unfortunately one of the poorer domains in delivering what you'd expect. It's not bad, but it's not going to be a huge help in the feature department compared to some of the others. If your DM allows the other books, the Forge domain from Xanathar's Guide to Everything is a nice boost to a weapon-wielder. On this same subforum is a sticky with class guides - they usually have a section on multiclassing so you might want to take a look at the cleric and fighter guides listed. Good luck! [/QUOTE]
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