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Story Hour
War Golem's Return of Khaos (Updated 8/10 & 8/11)
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<blockquote data-quote="War Golem" data-source="post: 1061097" data-attributes="member: 142"><p>The party appears on one end of a large rectangular cavern, and immediately find themselves further "changed" by their respective masks. A series of five pools are spaced throughout the cavern, as well as a pair of floor sections that glow with a faint blue color. Along the walls, three large, red portals pulse dimly. The party quickly discovers in each of the pools several pieces they need to complete the amulets they acquired earlier, and the adventurers begin racing around the room grabbing pieces from the various pools. They quickly find that each pool has a limited number of pieces, that each adventurer can take only a single piece from any particular pool, and eventually that upon the final piece being remove from a pool, one of the red portals activates and gates in a monster. First up, a death slaad, who quickly scans the situation, then disappears.</p><p></p><p>Each of the five pools also has a transformative effect on those who retrieve an amulet piece from it, all of which are beneficial, although some come with minor side effects. One pool grants a bonus feat, one grants minor energy resistance, one grants one Avoid, one powers up plussed magic items (but permanently drains one other item), and the last enhances an ability score.</p><p></p><p>Upon stepping on the blue sections, one's mask kicks in again, transforming the adventurer even more, but a Chaos effect happens as well.</p><p></p><p>As the party works their way through this room, gathering pieces to complete their amulets, they manage to summon several nasty monsters: a gulguthydra, a rampager, a beholder, all of which are dispatched fairly easily. However, the death slaad eventually reappears and gets off a <em>finger of death</em> at Kimchee that he fails to resist.</p><p></p><p>The party rests in this cavern so Six can pray for <em>resurrection</em> for Kimchee, and Jenna needs to collect one more amulet piece, which ends up summoning an iron golem. The party runs from this monster and its debilitating breath (which caught Kimchee, who was having a rough night), and departs the room.</p></blockquote><p></p>
[QUOTE="War Golem, post: 1061097, member: 142"] The party appears on one end of a large rectangular cavern, and immediately find themselves further "changed" by their respective masks. A series of five pools are spaced throughout the cavern, as well as a pair of floor sections that glow with a faint blue color. Along the walls, three large, red portals pulse dimly. The party quickly discovers in each of the pools several pieces they need to complete the amulets they acquired earlier, and the adventurers begin racing around the room grabbing pieces from the various pools. They quickly find that each pool has a limited number of pieces, that each adventurer can take only a single piece from any particular pool, and eventually that upon the final piece being remove from a pool, one of the red portals activates and gates in a monster. First up, a death slaad, who quickly scans the situation, then disappears. Each of the five pools also has a transformative effect on those who retrieve an amulet piece from it, all of which are beneficial, although some come with minor side effects. One pool grants a bonus feat, one grants minor energy resistance, one grants one Avoid, one powers up plussed magic items (but permanently drains one other item), and the last enhances an ability score. Upon stepping on the blue sections, one's mask kicks in again, transforming the adventurer even more, but a Chaos effect happens as well. As the party works their way through this room, gathering pieces to complete their amulets, they manage to summon several nasty monsters: a gulguthydra, a rampager, a beholder, all of which are dispatched fairly easily. However, the death slaad eventually reappears and gets off a [i]finger of death[/i] at Kimchee that he fails to resist. The party rests in this cavern so Six can pray for [i]resurrection[/i] for Kimchee, and Jenna needs to collect one more amulet piece, which ends up summoning an iron golem. The party runs from this monster and its debilitating breath (which caught Kimchee, who was having a rough night), and departs the room. [/QUOTE]
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