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War Golem's Return of Khaos (Updated 8/10 & 8/11)
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<blockquote data-quote="War Golem" data-source="post: 953417" data-attributes="member: 142"><p>A day out of Auralon, the party is met on the road by a band of the King's rangers, led by the elf Temu Orenthal. Temu informs the party that his squad is in search of a particularly nasty band of trolls who may be hunting down an acquaintance of theirs, Bytnr, a rogue recently in service to the King. The party tells Temu they observed some tracks not far back down the road, which Heian had identified as those of trolls. Temu thanks the group and prepares to head off, but the party volunteers to assist in the hunt, largely because Heian is very reluctant to pass up a chance to slay some trolls.</p><p></p><p>The combined group backtracks to the troll tracks, and then follows them into the woods. It is not long before the scratchy-throated voices of trolls can be heard. Creeping closer, the party can see ten trolls gathered around a couple trees in particular where they seem to have trapped their quarry in the upper branches. As the trolls begin throwing javelins into the tree, the party and the elven rangers rush into the attack.</p><p></p><p>Jenna, Kimchee and Six start throwing spells around, while Heian and Falko charge in with weapons drawn. The rangers keep their distance, peppering the trolls with arrows from afar. The trolls quickly lose interest in their treed quarry, who is invisible anyway, so the trolls aren't even sure where he is. As the battle is joined, the party can tell that these trolls are different from any they have fought before, with red-black skin and a ferocious, raging style of fighting. They prove very tough to bring down, and the party is getting pummeled at first. The situation is looking grim, actually, until various party members retrench to buff themselves up some more before continuing the fight. All of the party members are pretty beat up by the time the trolls have taken enough losses to finally be burnt for good.</p><p></p><p>As the trolls are being roasted, Bytnr thanks Temu for coming to his rescue. Temu introduces Bytnr to the party. Temu informs the group that there has been a marked increase in dangerous monster activity throughout the Wildwood of late, and suggests to Bytnr that he may want to find another route out of the area. The party tells Bytnr they are headed to Auralon to take ship northward across the Crystal Sea and ask Bytnr if he wants to come along. Given the current danger for a lone traveler in the Wildwood, he is quick to accept the invitation.</p><p></p><p><em>(Falko, even with</em> stoneskin<em>, was down to 3 hp at the end of this battle; Bytnr was dropped to 0 hp almost immediately and managed to limp away from danger. I'm not sure what everyone else was at, but no one got through this battle unscathed. This was a tough fight, and it did seem like the party was in trouble in the middle rounds; another consequence of fighting with little sense of team tactics.)</em></p></blockquote><p></p>
[QUOTE="War Golem, post: 953417, member: 142"] A day out of Auralon, the party is met on the road by a band of the King's rangers, led by the elf Temu Orenthal. Temu informs the party that his squad is in search of a particularly nasty band of trolls who may be hunting down an acquaintance of theirs, Bytnr, a rogue recently in service to the King. The party tells Temu they observed some tracks not far back down the road, which Heian had identified as those of trolls. Temu thanks the group and prepares to head off, but the party volunteers to assist in the hunt, largely because Heian is very reluctant to pass up a chance to slay some trolls. The combined group backtracks to the troll tracks, and then follows them into the woods. It is not long before the scratchy-throated voices of trolls can be heard. Creeping closer, the party can see ten trolls gathered around a couple trees in particular where they seem to have trapped their quarry in the upper branches. As the trolls begin throwing javelins into the tree, the party and the elven rangers rush into the attack. Jenna, Kimchee and Six start throwing spells around, while Heian and Falko charge in with weapons drawn. The rangers keep their distance, peppering the trolls with arrows from afar. The trolls quickly lose interest in their treed quarry, who is invisible anyway, so the trolls aren't even sure where he is. As the battle is joined, the party can tell that these trolls are different from any they have fought before, with red-black skin and a ferocious, raging style of fighting. They prove very tough to bring down, and the party is getting pummeled at first. The situation is looking grim, actually, until various party members retrench to buff themselves up some more before continuing the fight. All of the party members are pretty beat up by the time the trolls have taken enough losses to finally be burnt for good. As the trolls are being roasted, Bytnr thanks Temu for coming to his rescue. Temu introduces Bytnr to the party. Temu informs the group that there has been a marked increase in dangerous monster activity throughout the Wildwood of late, and suggests to Bytnr that he may want to find another route out of the area. The party tells Bytnr they are headed to Auralon to take ship northward across the Crystal Sea and ask Bytnr if he wants to come along. Given the current danger for a lone traveler in the Wildwood, he is quick to accept the invitation. [i](Falko, even with[/i] stoneskin[i], was down to 3 hp at the end of this battle; Bytnr was dropped to 0 hp almost immediately and managed to limp away from danger. I'm not sure what everyone else was at, but no one got through this battle unscathed. This was a tough fight, and it did seem like the party was in trouble in the middle rounds; another consequence of fighting with little sense of team tactics.)[/i] [/QUOTE]
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War Golem's Return of Khaos (Updated 8/10 & 8/11)
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