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General Tabletop Discussion
*Pathfinder & Starfinder
War-horses and full round actions?
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<blockquote data-quote="ValhallaGH" data-source="post: 3120000" data-attributes="member: 41187"><p>You need more reasearch, my friend. Horse bites are vicious things, and trained war mounts were often instructed to use their teeth to rip open the throats of enemy soldiers and horses. Horses don't normally bite things in fights, not being carnivorous, so it takes a good bit of training to get them to do so, but warhorses are assumed to have such training.</p><p></p><p>Having a warhorse fight in battle is a free action, allowing both the horse and the rider to get full attacks off.</p><p>Having it move in battle is more debatable. This isn't covered in the FAQ (that I could find), so it really comes down to DM interpretation. Me, I find getting a double move and a full melee attack to be overpowering, but I have absolutely no problem with a running horse and a full ranged attack; likely because the ranged attacks can be made while the horse is running while the melee attacks require the character to be next to the target.</p><p></p><p>So yeah, you should be able to use full-round actions while your war mount gets a full round of movement, but the available full-round actions should be limited.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 3120000, member: 41187"] You need more reasearch, my friend. Horse bites are vicious things, and trained war mounts were often instructed to use their teeth to rip open the throats of enemy soldiers and horses. Horses don't normally bite things in fights, not being carnivorous, so it takes a good bit of training to get them to do so, but warhorses are assumed to have such training. Having a warhorse fight in battle is a free action, allowing both the horse and the rider to get full attacks off. Having it move in battle is more debatable. This isn't covered in the FAQ (that I could find), so it really comes down to DM interpretation. Me, I find getting a double move and a full melee attack to be overpowering, but I have absolutely no problem with a running horse and a full ranged attack; likely because the ranged attacks can be made while the horse is running while the melee attacks require the character to be next to the target. So yeah, you should be able to use full-round actions while your war mount gets a full round of movement, but the available full-round actions should be limited. [/QUOTE]
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War-horses and full round actions?
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