GnomeWorks
Adventurer
Lorenta is dead. That knowledge finally sinks in, as Lezard sits at his desk in his room.
Lorenta is dead. He repeats that to himself, over and over, in the dark, silently and to himself.
But in the depths of the darkness, a plan begins to form...
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I didn't post much here, mainly because there is only one character involved, and his background and starting points are both pretty well defined.
I'll admit, cs, that this probably won't start off too well. I've never done a one-player game before, so this will probably be a little shaky. Sorry for any inconvenience - if there's anything you see that I can improve on, be sure to point it out.
Lorenta is dead. He repeats that to himself, over and over, in the dark, silently and to himself.
But in the depths of the darkness, a plan begins to form...
-----
I didn't post much here, mainly because there is only one character involved, and his background and starting points are both pretty well defined.
I'll admit, cs, that this probably won't start off too well. I've never done a one-player game before, so this will probably be a little shaky. Sorry for any inconvenience - if there's anything you see that I can improve on, be sure to point it out.
