Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
War! What is it Good For (in your campaigns)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 8474040" data-attributes="member: 45197"><p>Hiya!</p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>I'm a "bit odd" in what I enjoy about fantasy settings, sci-fi settings, horror settings, super hero settings, you get the picture. What I constantly think about and find the most interesting is... the common folk. I mean, the PC's are not "normal" 99% of the time in an RPG. They don't have "normal" lives and don't have to worry or even thinking about "normal" stuff that regular folks do. I mean, an adventurer gets zapped by a trap and he, and NONE of his equipment, finds himself teleported into the center of an old circle of Standing Stones in a deep forest! Now, "normal" people would loose their kittens and probably be dead in a matter of hours. The adventurer? He lets out a series of "strongly worded disappointments" then gets to gathering.</p><p></p><p>It is this dichotomy of "heroic protagonists / normal folks" that I love. In particular, how the simple fact that there ARE "Heroic Protagonists/Antagonists" in the normal persons world affects their day to day lives.</p><p></p><p>So...war. That's what I think about; how does it affect the farmer, his wife, and three daughters? How is a war going to affect the town's mill? Cooper? Stonemason? What about guardsmen for merchants who travel near, or through, potentially contested land? What about those guards family? How will their success, or death, affect them? Now...extrapolate to entire populations. How will the general population react to the war and the battles going on "hundreds of kilometers away"...then "dozens of kilometers away"....then "at our small towns palisade!"? </p><p></p><p>That's what I tend to play up. The people in the streets...not the King, not the Lords and Ladies, not the Knight Champions, the High Priest and his Contingent of Kord Berzerkers, nor Aerrithall, Master of the Arcane Staff of Power. They are important, sure, but they can all die and the only thing that will change for the peasants is the name of the person/people who are ultimately in control of their lives.</p><p></p><p>Focus on the PEOPLE and how war will/would affect them...and how far they are willing to be pushed. There is a limit to when the common folks just rise up and say "Nope. No more. We're outta here" and either wheel out the guillotine or pack up and hoof it.</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8474040, member: 45197"] Hiya! :) I'm a "bit odd" in what I enjoy about fantasy settings, sci-fi settings, horror settings, super hero settings, you get the picture. What I constantly think about and find the most interesting is... the common folk. I mean, the PC's are not "normal" 99% of the time in an RPG. They don't have "normal" lives and don't have to worry or even thinking about "normal" stuff that regular folks do. I mean, an adventurer gets zapped by a trap and he, and NONE of his equipment, finds himself teleported into the center of an old circle of Standing Stones in a deep forest! Now, "normal" people would loose their kittens and probably be dead in a matter of hours. The adventurer? He lets out a series of "strongly worded disappointments" then gets to gathering. It is this dichotomy of "heroic protagonists / normal folks" that I love. In particular, how the simple fact that there ARE "Heroic Protagonists/Antagonists" in the normal persons world affects their day to day lives. So...war. That's what I think about; how does it affect the farmer, his wife, and three daughters? How is a war going to affect the town's mill? Cooper? Stonemason? What about guardsmen for merchants who travel near, or through, potentially contested land? What about those guards family? How will their success, or death, affect them? Now...extrapolate to entire populations. How will the general population react to the war and the battles going on "hundreds of kilometers away"...then "dozens of kilometers away"....then "at our small towns palisade!"? That's what I tend to play up. The people in the streets...not the King, not the Lords and Ladies, not the Knight Champions, the High Priest and his Contingent of Kord Berzerkers, nor Aerrithall, Master of the Arcane Staff of Power. They are important, sure, but they can all die and the only thing that will change for the peasants is the name of the person/people who are ultimately in control of their lives. Focus on the PEOPLE and how war will/would affect them...and how far they are willing to be pushed. There is a limit to when the common folks just rise up and say "Nope. No more. We're outta here" and either wheel out the guillotine or pack up and hoof it. ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
War! What is it Good For (in your campaigns)?
Top