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General Tabletop Discussion
*TTRPGs General
War, What is it Good For? or Inserting a War into a Campaign
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<blockquote data-quote="shilsen" data-source="post: 1371829" data-attributes="member: 198"><p>I'll use the example of my current Greyhawk campaign, where the PCs have stumbled into the middle of a local war. The campaign is set in the kingdom of Keoland and started off using the first two modules from WotC's adventure path (The Sunless Citadel and The Forge of Fury) and from then onw as my own stuff. In short, the PCs inadvertently released an ancient vampire, who ended up in the Dreadwood Forest in the south of the kingdom. The vampire allied with a pre-existing kingdom of undead (which had thus far not been a problem for the sylvan elves) and persuaded them to launch attacks on the elves. The PCs ended up in the forest too, and are currently helping the elves.</p><p></p><p>This is not a typical war scenario since it is set in a very large (tens of thousands of square miles) forest which is inhabited by many others besides the two primary opposed groups - elves and undead. So rather than large massed military movements, the battles consist mainly of raids by either side (esp. the undead). </p><p></p><p>Over the last few sessions, the PCs have played a major role in the defence of an elven town against hundreds of undead, defended a refugee caravan (leaving the same town when it became evident it was about to be overrun) against ambushers, and are currently engaged in a diplomatic mission to the local orc tribes, which it seems the undead have obtained as allies. In the logn run, they also hope to be able to prevent the vampire from finding an ancient artifact which is believed to be in the forest. I'm trying to vary the role of the PCs in the war and so far it is working.</p><p></p><p>Hope that gives you a few ideas.</p></blockquote><p></p>
[QUOTE="shilsen, post: 1371829, member: 198"] I'll use the example of my current Greyhawk campaign, where the PCs have stumbled into the middle of a local war. The campaign is set in the kingdom of Keoland and started off using the first two modules from WotC's adventure path (The Sunless Citadel and The Forge of Fury) and from then onw as my own stuff. In short, the PCs inadvertently released an ancient vampire, who ended up in the Dreadwood Forest in the south of the kingdom. The vampire allied with a pre-existing kingdom of undead (which had thus far not been a problem for the sylvan elves) and persuaded them to launch attacks on the elves. The PCs ended up in the forest too, and are currently helping the elves. This is not a typical war scenario since it is set in a very large (tens of thousands of square miles) forest which is inhabited by many others besides the two primary opposed groups - elves and undead. So rather than large massed military movements, the battles consist mainly of raids by either side (esp. the undead). Over the last few sessions, the PCs have played a major role in the defence of an elven town against hundreds of undead, defended a refugee caravan (leaving the same town when it became evident it was about to be overrun) against ambushers, and are currently engaged in a diplomatic mission to the local orc tribes, which it seems the undead have obtained as allies. In the logn run, they also hope to be able to prevent the vampire from finding an ancient artifact which is believed to be in the forest. I'm trying to vary the role of the PCs in the war and so far it is working. Hope that gives you a few ideas. [/QUOTE]
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