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<blockquote data-quote="billd91" data-source="post: 1348788" data-attributes="member: 3400"><p>I think you really need to assess just how common magic and other supernatural creatures are before you can really determine the effect of magic on the battlefield. Low magic settings will make magic or supernatural forces very expensive to risk on a battlefield and so conventional armies will the the norm. In extremely high magic settings, magic is effectively cheaper and large numbers of supernatural forces can be committed without making the war too expensive to pursue. In this case, with a lot of magic committed, then war can be significantly different... but it doesn't need to be.</p><p>If commiting mass numbers of supernatural or magical forces to a war is relatively new, strategic doctrine might not have caught up with the advance in war-making power. Think of the high costs of WWI. Advances in explosives and army recruitment structures led to massive armies with impressive firepower. Communications, however, lagged behind and battles had to be fought in an older mode involving detailed planning, careful timetables, and general inflexibility. It took the advent of tanks by the Allies and small-squad independence and infiltration on the German side to really shake up the war from the trench-based stalemate and into something more fluid.</p><p>Anyway, war may or may not be different with the addition of magic. It all depends on how much you're going to mix in.</p></blockquote><p></p>
[QUOTE="billd91, post: 1348788, member: 3400"] I think you really need to assess just how common magic and other supernatural creatures are before you can really determine the effect of magic on the battlefield. Low magic settings will make magic or supernatural forces very expensive to risk on a battlefield and so conventional armies will the the norm. In extremely high magic settings, magic is effectively cheaper and large numbers of supernatural forces can be committed without making the war too expensive to pursue. In this case, with a lot of magic committed, then war can be significantly different... but it doesn't need to be. If commiting mass numbers of supernatural or magical forces to a war is relatively new, strategic doctrine might not have caught up with the advance in war-making power. Think of the high costs of WWI. Advances in explosives and army recruitment structures led to massive armies with impressive firepower. Communications, however, lagged behind and battles had to be fought in an older mode involving detailed planning, careful timetables, and general inflexibility. It took the advent of tanks by the Allies and small-squad independence and infiltration on the German side to really shake up the war from the trench-based stalemate and into something more fluid. Anyway, war may or may not be different with the addition of magic. It all depends on how much you're going to mix in. [/QUOTE]
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