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Warblade and Swordsage: Overpowered?
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<blockquote data-quote="Slaved" data-source="post: 3185069" data-attributes="member: 43358"><p>Fighters power level is completely dependent on what feats he has available. Given a poor list of feats then the fighter will be poor, given an overpowerd list of feats then the fighter can be overpowered.</p><p></p><p>For myself, given the choice between playing a fighter and playing any other core class I would pick any other core class.</p><p></p><p>Putting the warblade into the list doesnt change anything, I still wouldn't pick the fighter.</p><p></p><p>If it is a character build perhaps having a couple of splash levels of fighter would be ok, but that would be the end of it and it would be a very tough call to even go that far.</p><p></p><p>For the thread, depending on the list of feats available the fighter could be better or worse than a warblade in a list of situations but overall the warblade simply looks like it would be more fun or interesting to play and has many options without having to dig through a dozen books to make the character. Even if the warblade is better at every fighting style who cares? The fighter is boring and has a scary tendency to suck. It doesn't look like the warblade is better in every way though, simply more interesting. Fighters are still the king of feats.</p><p></p><p></p><p></p><p>This was written while I was posting:"HeapThaumaturgist </p><p>Often, it seems to me, the crux of the pro/con argument boils down to the pro side saying: "The Fighter sucks, so these classes being better in general is okay." </p><p></p><p>Which, no, I don't think that's okay at all. If the major argument in favor of these things is that the fighter sucks and something that supercedes the fighter in every way is therefor okay, that's pretty much the definition of Power Inflation, right there."</p><p></p><p>I would say that it is not so much power inflation as it is fixing a problem that was introduced early on with a creative and fun solution.</p><p></p><p>The fighter has an issue with needing a large variety of feats to choose from, a lack of good skills, a lack of skill points, and generally a very boring progression. Placing in more feats helps the fighter. Each time a new feat comes out the total possible builds for fighters increases greatly.</p><p></p><p>I'd like to see them fix the fighter directly in addition to adding classes like the warblade myself. Having lots of choices which are all fun is an important goal.</p></blockquote><p></p>
[QUOTE="Slaved, post: 3185069, member: 43358"] Fighters power level is completely dependent on what feats he has available. Given a poor list of feats then the fighter will be poor, given an overpowerd list of feats then the fighter can be overpowered. For myself, given the choice between playing a fighter and playing any other core class I would pick any other core class. Putting the warblade into the list doesnt change anything, I still wouldn't pick the fighter. If it is a character build perhaps having a couple of splash levels of fighter would be ok, but that would be the end of it and it would be a very tough call to even go that far. For the thread, depending on the list of feats available the fighter could be better or worse than a warblade in a list of situations but overall the warblade simply looks like it would be more fun or interesting to play and has many options without having to dig through a dozen books to make the character. Even if the warblade is better at every fighting style who cares? The fighter is boring and has a scary tendency to suck. It doesn't look like the warblade is better in every way though, simply more interesting. Fighters are still the king of feats. This was written while I was posting:"HeapThaumaturgist Often, it seems to me, the crux of the pro/con argument boils down to the pro side saying: "The Fighter sucks, so these classes being better in general is okay." Which, no, I don't think that's okay at all. If the major argument in favor of these things is that the fighter sucks and something that supercedes the fighter in every way is therefor okay, that's pretty much the definition of Power Inflation, right there." I would say that it is not so much power inflation as it is fixing a problem that was introduced early on with a creative and fun solution. The fighter has an issue with needing a large variety of feats to choose from, a lack of good skills, a lack of skill points, and generally a very boring progression. Placing in more feats helps the fighter. Each time a new feat comes out the total possible builds for fighters increases greatly. I'd like to see them fix the fighter directly in addition to adding classes like the warblade myself. Having lots of choices which are all fun is an important goal. [/QUOTE]
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Warblade and Swordsage: Overpowered?
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