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Warblade and Swordsage: Overpowered?
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<blockquote data-quote="satori01" data-source="post: 3185605" data-attributes="member: 7859"><p>With a feat every level, and access to PHB II and the Complete series a Fighter would be a contender. ( I have been tempted to go the same route as Nail with Fighters).</p><p></p><p>Maneuvers are interesting to me, because it gives fighting classes a wide range of tactical options, while still retaining the durability of warrior types, but adding in the factor of do you use X power now.</p><p></p><p>Feats generally give static bonuses, either always active, or activitating when a certain condition is met. Maneuvers will just seem sexier the feats for the most part. Being able to throw a guy 10' just seems cooler than the Mobility feat, even though Mobility ultimately keeps a tank healthier and more able to do their thing, than the Mighty Throw Maneuver. </p><p></p><p>A well designed Fighter is a mixture of those synergies, and is generally non flashy but effective. The Ranger as a class, has much more problems than a Fighter does in terms of a combat role, yet few people complain about a Ranger, because it is focused, it has flavor and class abilities that support that flavor, and it is fun.</p><p></p><p>Ultimately, a Fighter seems boring because it is a class that only gives Feats every couple of levels or so. I truly suspect though, Nail with his house rule, has seen some terrifyingly effective Fighters though.</p><p></p><p>My beef with the Warblade is the swift action all maneuver recovery. That is TOO much. The Warblade might be a better combatant, but the Swordsage is supposed to be the master Martial Maneuver Artist, and yet the Warblade is better effectively than the Swordsage at using those powers? I think not.</p><p></p><p>Felon will probably get a kick out of me saying this, but as written a Warblade essentially has no resource management other than picking Maneuvers, and frankly that is not fun. There needs to be at least some tension about wether using X power at the right or wrong time, saves or hoses you.</p><p></p><p>Set a Warblade to use a standard action to recover a single maneuver, and the class is a lot more balanced.</p></blockquote><p></p>
[QUOTE="satori01, post: 3185605, member: 7859"] With a feat every level, and access to PHB II and the Complete series a Fighter would be a contender. ( I have been tempted to go the same route as Nail with Fighters). Maneuvers are interesting to me, because it gives fighting classes a wide range of tactical options, while still retaining the durability of warrior types, but adding in the factor of do you use X power now. Feats generally give static bonuses, either always active, or activitating when a certain condition is met. Maneuvers will just seem sexier the feats for the most part. Being able to throw a guy 10' just seems cooler than the Mobility feat, even though Mobility ultimately keeps a tank healthier and more able to do their thing, than the Mighty Throw Maneuver. A well designed Fighter is a mixture of those synergies, and is generally non flashy but effective. The Ranger as a class, has much more problems than a Fighter does in terms of a combat role, yet few people complain about a Ranger, because it is focused, it has flavor and class abilities that support that flavor, and it is fun. Ultimately, a Fighter seems boring because it is a class that only gives Feats every couple of levels or so. I truly suspect though, Nail with his house rule, has seen some terrifyingly effective Fighters though. My beef with the Warblade is the swift action all maneuver recovery. That is TOO much. The Warblade might be a better combatant, but the Swordsage is supposed to be the master Martial Maneuver Artist, and yet the Warblade is better effectively than the Swordsage at using those powers? I think not. Felon will probably get a kick out of me saying this, but as written a Warblade essentially has no resource management other than picking Maneuvers, and frankly that is not fun. There needs to be at least some tension about wether using X power at the right or wrong time, saves or hoses you. Set a Warblade to use a standard action to recover a single maneuver, and the class is a lot more balanced. [/QUOTE]
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Warblade and Swordsage: Overpowered?
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