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Warblade and Swordsage: Overpowered?
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<blockquote data-quote="Perun" data-source="post: 3187668" data-attributes="member: 6037"><p>It would be interesting to see a well-built (test) fighter, to compare him to Nail's warblade. I'd do it myself, but I'm lousy at optimisation of any sort. Any takers? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>However, here's a warblade from actual play, from the Eberron campaign where I DM. the character is not overly optimised, and was created with a 32 points (warforged get +2 Con, -2 Wis, -2 Cha):[sblock]</p><p><span style="font-size: 12px"><u><strong>X-27A</strong></u></span></p><p>Warforged Warblade 2</p><p>CN Medium Construct (living construct)</p><p><strong>Init +2</strong>, <strong>Sences</strong> Listen -2, Spot -2</p><p><strong>Languages</strong> Common</p><p>-------------------------</p><p><strong>AC</strong> 19, touch 12, flat-footed 17</p><p> (+2 Dex, +5 mithral body, +2 heavy steel shield)</p><p><strong>hp</strong> 27 (2d12+6 HD)</p><p><strong>Immmunities</strong> poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, effects that cause sickened condition, energy drain</p><p><strong>Resistance</strong> light fortification (25% chance to negate critical hit or sneak attack)</p><p><strong>Fort</strong> +6, <strong>Refl</strong> +2 (+4 Battle Clarity), <strong>Will</strong> -2</p><p>-------------------------</p><p><strong>Speed</strong> 30 ft.</p><p><strong>Melee</strong> masterwork scimitar +6 (1d6+3/18-20)</p><p><strong>Melee</strong> falchion +5 (2d4+4/18-20)</p><p><strong>Melee</strong> slam +5 (1d4+3/×2)</p><p><strong>Attack Options</strong> Manoeuvres, <em>oil of repair light injury</em> (1d8+1)</p><p><strong>Action Points</strong> 4</p><p><strong>Base Atk</strong> +2, <strong>Grp</strong> +5</p><p>-------------------------</p><p><strong>Manoeuvres Known</strong> (4)</p><p> Steel Wind, Sapphire Nightmare Blade, Moment of Perfect Mind, Leading the Attack</p><p><strong>Stances known</strong> (1)</p><p>Punishing Stance</p><p><strong>Manoeuvres Readied</strong> (3)</p><p>Moment of Perfect Mind, Steel Wind, Leading the Attack</p><p>-------------------------</p><p><strong>Abilities</strong> Str 16, Dex 14, Con 16, Int 14, Wis 6, Cha 10</p><p><strong>SQ</strong> warforged traits, weapon aptitude, uncanny dodge</p><p><strong>Feats</strong> Mithral Body (ECS)</p><p><strong>Skills</strong>* Balance +3, Climb +4, Concentration +8, Craft (blacksmithing) +7 (+9 to repair warforged), Jump +4, Knowledge (local) +6, Martial Lore +3</p><p><strong>Posessions</strong> backpack, warforged repair kit, crowbar, oil (1 pint), whetstone, sunrod (5), heavy steel shield, masterwork scimitar, falchion, <em>wand of repair light injury</em> (46 charges)</p><p></p><p>* Include armour check penalty for both armour and shield, where appropriate[/sblock]</p><p></p><p>Also, here's a fighter I created a while ago (actually, it's one of about a dozen character I've got in reserve <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />), for a theoretical future campaign (also created with 32 points):[sblock]</p><p><span style="font-size: 12px"><u><strong>Maristin</strong></u></span></p><p>Half-Elf Fighter 1</p><p>N Medium humanoid (elf)</p><p><strong>Init +2</strong>, <strong>Sences</strong> Listen +3, Spot +3, low-light vision</p><p><strong>Languages</strong> Common, Elven, Halfling</p><p>-------------------------</p><p><strong>AC</strong> 19, touch 12, flat-footed 17</p><p> (+2 Dex, +4 scale mail, +3 heavy wooden shield)</p><p><strong>hp</strong> 12 (1d10+2 HD)</p><p><strong>Immmunities</strong> sleep effects</p><p><strong>Resistance</strong> +2 racial bonus vs. enchantment effects</p><p><strong>Fort</strong> +4, <strong>Refl</strong> +2, <strong>Will</strong> +2 (+4 Combat Focus)</p><p>-------------------------</p><p><strong>Speed</strong> 20 ft. (base 30 ft.)</p><p><strong>Melee</strong> longsword +3 (1d8+2/19-20)</p><p><strong>Melee</strong> dagger +3 (1d4+2/19-20)</p><p><strong>Ranged</strong> longbow +3 (1d8/×3)</p><p><strong>Action Points</strong> 5</p><p><strong>Base Atk</strong> +1, <strong>Grp</strong> +3</p><p>-------------------------</p><p><strong>Abilities</strong> Str 15, Dex 14, Con 14, Int 13, Wis 14, Cha 9</p><p><strong>SQ</strong> half-elf traits</p><p><strong>Feats</strong> Shield Specialisation (heavy; PHB II), Combat Focus (PHB II)</p><p><strong>Skills</strong>* Climb +2, Diplomacy +1, Gather Information +1, Handle Animal +0, Jump +2, Listen +3, Search +2, Spot +3, Swim –4, Ride +3</p><p><strong>Posessions</strong> Backpack, Waterskin, Flint & steel, Common lamp, oil (5), Bedroll, Trail rts. (×5), Hempen rope, 50 ft., Belt pouch (23 gp, 3 sp, 8 cp), Longsword, Shortbow, Scale mail, Shield (heavy wooden), Dagger, Arrows (40), Holy symbol (wooden), Whetstone</p><p></p><p>* Include armour check penalty for armour (but not shield [-2]), where appropriate[/sblock]</p></blockquote><p></p>
[QUOTE="Perun, post: 3187668, member: 6037"] It would be interesting to see a well-built (test) fighter, to compare him to Nail's warblade. I'd do it myself, but I'm lousy at optimisation of any sort. Any takers? :) However, here's a warblade from actual play, from the Eberron campaign where I DM. the character is not overly optimised, and was created with a 32 points (warforged get +2 Con, -2 Wis, -2 Cha):[sblock] [SIZE=3][u][b]X-27A[/b][/u][/SIZE] Warforged Warblade 2 CN Medium Construct (living construct) [b]Init +2[/b], [b]Sences[/b] Listen -2, Spot -2 [b]Languages[/b] Common ------------------------- [b]AC[/b] 19, touch 12, flat-footed 17 (+2 Dex, +5 mithral body, +2 heavy steel shield) [b]hp[/b] 27 (2d12+6 HD) [b]Immmunities[/b] poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, effects that cause sickened condition, energy drain [b]Resistance[/b] light fortification (25% chance to negate critical hit or sneak attack) [b]Fort[/b] +6, [b]Refl[/b] +2 (+4 Battle Clarity), [b]Will[/b] -2 ------------------------- [b]Speed[/b] 30 ft. [b]Melee[/b] masterwork scimitar +6 (1d6+3/18-20) [b]Melee[/b] falchion +5 (2d4+4/18-20) [b]Melee[/b] slam +5 (1d4+3/×2) [b]Attack Options[/b] Manoeuvres, [i]oil of repair light injury[/i] (1d8+1) [b]Action Points[/b] 4 [b]Base Atk[/b] +2, [b]Grp[/b] +5 ------------------------- [b]Manoeuvres Known[/b] (4) Steel Wind, Sapphire Nightmare Blade, Moment of Perfect Mind, Leading the Attack [b]Stances known[/b] (1) Punishing Stance [b]Manoeuvres Readied[/b] (3) Moment of Perfect Mind, Steel Wind, Leading the Attack ------------------------- [b]Abilities[/b] Str 16, Dex 14, Con 16, Int 14, Wis 6, Cha 10 [b]SQ[/b] warforged traits, weapon aptitude, uncanny dodge [b]Feats[/b] Mithral Body (ECS) [b]Skills[/b]* Balance +3, Climb +4, Concentration +8, Craft (blacksmithing) +7 (+9 to repair warforged), Jump +4, Knowledge (local) +6, Martial Lore +3 [b]Posessions[/b] backpack, warforged repair kit, crowbar, oil (1 pint), whetstone, sunrod (5), heavy steel shield, masterwork scimitar, falchion, [i]wand of repair light injury[/i] (46 charges) * Include armour check penalty for both armour and shield, where appropriate[/sblock] Also, here's a fighter I created a while ago (actually, it's one of about a dozen character I've got in reserve :P), for a theoretical future campaign (also created with 32 points):[sblock] [SIZE=3][u][b]Maristin[/b][/u][/SIZE] Half-Elf Fighter 1 N Medium humanoid (elf) [b]Init +2[/b], [b]Sences[/b] Listen +3, Spot +3, low-light vision [b]Languages[/b] Common, Elven, Halfling ------------------------- [b]AC[/b] 19, touch 12, flat-footed 17 (+2 Dex, +4 scale mail, +3 heavy wooden shield) [b]hp[/b] 12 (1d10+2 HD) [b]Immmunities[/b] sleep effects [b]Resistance[/b] +2 racial bonus vs. enchantment effects [b]Fort[/b] +4, [b]Refl[/b] +2, [b]Will[/b] +2 (+4 Combat Focus) ------------------------- [b]Speed[/b] 20 ft. (base 30 ft.) [b]Melee[/b] longsword +3 (1d8+2/19-20) [b]Melee[/b] dagger +3 (1d4+2/19-20) [b]Ranged[/b] longbow +3 (1d8/×3) [b]Action Points[/b] 5 [b]Base Atk[/b] +1, [b]Grp[/b] +3 ------------------------- [b]Abilities[/b] Str 15, Dex 14, Con 14, Int 13, Wis 14, Cha 9 [b]SQ[/b] half-elf traits [b]Feats[/b] Shield Specialisation (heavy; PHB II), Combat Focus (PHB II) [b]Skills[/b]* Climb +2, Diplomacy +1, Gather Information +1, Handle Animal +0, Jump +2, Listen +3, Search +2, Spot +3, Swim –4, Ride +3 [b]Posessions[/b] Backpack, Waterskin, Flint & steel, Common lamp, oil (5), Bedroll, Trail rts. (×5), Hempen rope, 50 ft., Belt pouch (23 gp, 3 sp, 8 cp), Longsword, Shortbow, Scale mail, Shield (heavy wooden), Dagger, Arrows (40), Holy symbol (wooden), Whetstone * Include armour check penalty for armour (but not shield [-2]), where appropriate[/sblock] [/QUOTE]
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