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Warblade and Swordsage: Overpowered?
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<blockquote data-quote="Aaron L" data-source="post: 3189087" data-attributes="member: 926"><p>A one on one fight between a Fighter and a Warblade is a really poor contest to see which class is better, because one of the primary points several of us have been trying to make is that even though both classes can probably dish out about the same overall damage factor, what puts the Warblade on top is the fact that it has multiple ways of doing this, flashy ways like making fire out of nothing or using super martial arts maneuvers, <em>in addition</em> to being able to use the standard full attack swing-and-hit routine that the Fighter is restricted to.</p><p></p><p></p><p>It can do the straight roll/hit/damage toe-to-toe combat just as well as the Fighter, plus it gets to be a neato Dragonball Z super martial artist when it wants to.</p><p></p><p></p><p>The fact that he gets a higher hit die and more skill points even on top of that just makes us wince all the more. </p><p></p><p></p><p>I really can't see how anyone could argue that the Warblade is balanced with the Fighter. It can do everything the Fighter can, plus <em>so much more</em>.</p><p></p><p></p><p>What makes me grind my teeth is that I love the class. I just wish it wasn't so obviously and horribly overpowered! Theres absolutely no reason at all for it to have 12 sided hit dice. Thats a hallmark of classes that are supposed to be exceptionally hardy like the Barbarian. Make it d10. Why does the class get 4 skill points per level? They devote their lives to learning to fight, just like the Fighter is supposed to, but for some reason they get twice as many skill points? Make it 2 per level. The ability to take Fighter only feats as if they were 2 levels lower is nothing but a slap in the face to the Fighter class, a complete joke and insult to the class, and I'm really shocked they put this in. Especially when they not only get access to these Fighter only feats, they get to do them <em>better</em> than the Fighters do, because they can swap out which weapon they want to be focused in whenever they want! It's unbelievable!! Lets drop that ability too. </p><p></p><p>Even with all those reductions, I'd still love to play a Warblade! I think those changes would make it a bit more reasonable. And when you can strip several abilities from a class and it STILL looks attractive to play, that should be a damn good indication it's too much.</p></blockquote><p></p>
[QUOTE="Aaron L, post: 3189087, member: 926"] A one on one fight between a Fighter and a Warblade is a really poor contest to see which class is better, because one of the primary points several of us have been trying to make is that even though both classes can probably dish out about the same overall damage factor, what puts the Warblade on top is the fact that it has multiple ways of doing this, flashy ways like making fire out of nothing or using super martial arts maneuvers, [i]in addition[/i] to being able to use the standard full attack swing-and-hit routine that the Fighter is restricted to. It can do the straight roll/hit/damage toe-to-toe combat just as well as the Fighter, plus it gets to be a neato Dragonball Z super martial artist when it wants to. The fact that he gets a higher hit die and more skill points even on top of that just makes us wince all the more. I really can't see how anyone could argue that the Warblade is balanced with the Fighter. It can do everything the Fighter can, plus [i]so much more[/i]. What makes me grind my teeth is that I love the class. I just wish it wasn't so obviously and horribly overpowered! Theres absolutely no reason at all for it to have 12 sided hit dice. Thats a hallmark of classes that are supposed to be exceptionally hardy like the Barbarian. Make it d10. Why does the class get 4 skill points per level? They devote their lives to learning to fight, just like the Fighter is supposed to, but for some reason they get twice as many skill points? Make it 2 per level. The ability to take Fighter only feats as if they were 2 levels lower is nothing but a slap in the face to the Fighter class, a complete joke and insult to the class, and I'm really shocked they put this in. Especially when they not only get access to these Fighter only feats, they get to do them [i]better[/i] than the Fighters do, because they can swap out which weapon they want to be focused in whenever they want! It's unbelievable!! Lets drop that ability too. Even with all those reductions, I'd still love to play a Warblade! I think those changes would make it a bit more reasonable. And when you can strip several abilities from a class and it STILL looks attractive to play, that should be a damn good indication it's too much. [/QUOTE]
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