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Warblade and Swordsage: Overpowered?
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 3189689" data-attributes="member: 12332"><p>Again, Full Attacks just aren't the be-all end-all. "Feats" don't apply to Full Attacks, usually, any more than Maneuvers do. Feats usually provide a situational bonus, much like a Maneuver or Stance does (but without the wuxia "and then I fly through the air and blow you up and make your eyeballs bleed for three rounds"). Specialization would apply to every attack in a full attack action ... buy wait, the Warblade gets that too. But better.</p><p></p><p>I just picked up a copy of the book this afternoon, and I'm going through it.</p><p></p><p>hoooooboy. I was biting my nails wondering if I could convince my GM to let me retcon the 14th level of Cleric I took at the end of the last session and replace it with a level of Crusader. The multiclassing rules for this book seem to be, in a word, INSANE. My character is already the leading damage-dealing beatstick, and picking up five maneuvers and a stance would just skyrocket my dishing.</p><p></p><p>I must read more. Thus-far I was most familiar with a few maneuvers and stances I'd been shown by friends and the Warblade available on the WotC site, so I'm going through the other two classes.</p><p></p><p>So far, the Crusader seems to be pretty cool ... I like the flavor, and none of the abilities seem way way out there. Unfortunately, I'm really REALLY convinced that many of these Manuevers and Stances are, in and of themselves, well worth a whole feat ... and the martial adept classes get quite a few of them. That they are "expended" and "refreshed" seems ... not really that much of a balance, to me. If I have, say, a powerful Charge-related feat, I can't just use that feat every round, round after round ... there's only so many situations in which you will need/want/be able to charge the enemy. So a Strike that lets you charge without taking AoOs AND deal +10 damage on the charge ... that it is then "Expended" doesn't seem to make it weaker than any charge feat I've heard of. </p><p></p><p>There's a Strike in there that deals just a straight +8d8 damage. Yeow. By my reading of the rules, if my 14th level character took his 15th level in Crusader, I could actually pick that one up. Last session, at 14th level, I put down a 99 damage hit, without any crits ... "Add 8d8 to that?" "Yes, please."</p><p></p><p>A couple-times read-through of the Crusader stance refresh system does seem to suggest that it's not a broken infinite loop. After all of the withheld maneuvers have been granted, on the next round you "reboot" and you get two dealt up and three in the hole. So, if you've been saving up Maneuvers, you'll have "wasted" them. It actually sounds like a lot of fun to play.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 3189689, member: 12332"] Again, Full Attacks just aren't the be-all end-all. "Feats" don't apply to Full Attacks, usually, any more than Maneuvers do. Feats usually provide a situational bonus, much like a Maneuver or Stance does (but without the wuxia "and then I fly through the air and blow you up and make your eyeballs bleed for three rounds"). Specialization would apply to every attack in a full attack action ... buy wait, the Warblade gets that too. But better. I just picked up a copy of the book this afternoon, and I'm going through it. hoooooboy. I was biting my nails wondering if I could convince my GM to let me retcon the 14th level of Cleric I took at the end of the last session and replace it with a level of Crusader. The multiclassing rules for this book seem to be, in a word, INSANE. My character is already the leading damage-dealing beatstick, and picking up five maneuvers and a stance would just skyrocket my dishing. I must read more. Thus-far I was most familiar with a few maneuvers and stances I'd been shown by friends and the Warblade available on the WotC site, so I'm going through the other two classes. So far, the Crusader seems to be pretty cool ... I like the flavor, and none of the abilities seem way way out there. Unfortunately, I'm really REALLY convinced that many of these Manuevers and Stances are, in and of themselves, well worth a whole feat ... and the martial adept classes get quite a few of them. That they are "expended" and "refreshed" seems ... not really that much of a balance, to me. If I have, say, a powerful Charge-related feat, I can't just use that feat every round, round after round ... there's only so many situations in which you will need/want/be able to charge the enemy. So a Strike that lets you charge without taking AoOs AND deal +10 damage on the charge ... that it is then "Expended" doesn't seem to make it weaker than any charge feat I've heard of. There's a Strike in there that deals just a straight +8d8 damage. Yeow. By my reading of the rules, if my 14th level character took his 15th level in Crusader, I could actually pick that one up. Last session, at 14th level, I put down a 99 damage hit, without any crits ... "Add 8d8 to that?" "Yes, please." A couple-times read-through of the Crusader stance refresh system does seem to suggest that it's not a broken infinite loop. After all of the withheld maneuvers have been granted, on the next round you "reboot" and you get two dealt up and three in the hole. So, if you've been saving up Maneuvers, you'll have "wasted" them. It actually sounds like a lot of fun to play. --fje [/QUOTE]
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