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*Pathfinder & Starfinder
Warblade and Swordsage: Overpowered?
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<blockquote data-quote="Victim" data-source="post: 3193023" data-attributes="member: 78"><p>Hmm? I seem to recall that the thing about 1/2 stacking only applied to non-adept levels. However, I don't have the book anymore so I can't really check. Oh well. Even if adept levels merely stack the same way they do with normal classes, then you can still multi between them to easily grab manuever prereqs and such.</p><p></p><p></p><p></p><p>Fundamentally, I don't think that gishes operate on a different paradigm. Most them operate simply as self buffing/supporting fighters since that's the only way to get enough synergy between the classes to make the combo worthwhile. Instead of needing a supporting caster or item to 'port past the wall of force and apply the beatstick to the enemy caster, they'll just do it themselves with a swift spell or quickened thing. Same thing for dealing with flying or invisibility enemies - actually, my Duskblade is crap against flyers <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> (but a fighter caster with a conventional list would be better in that case). A gish is a better solo act and needs his toys less. But with good gear and teamwork, most fighter/wizard combos are going to be at a disadvantage.</p><p></p><p>While I can't really argue that single class fighters seem to be lacking something (since I don't see people make many fighters that remain single classed), I don't think that conventional melee characters - let us say fighter/barbarians, fighter/PrC (non magic), or whatever - really have too many problems. In my group's most recent games, high level casters haven't really been valued for their direct offensive capacity. Man, "That's it?" I'm still upset.</p></blockquote><p></p>
[QUOTE="Victim, post: 3193023, member: 78"] Hmm? I seem to recall that the thing about 1/2 stacking only applied to non-adept levels. However, I don't have the book anymore so I can't really check. Oh well. Even if adept levels merely stack the same way they do with normal classes, then you can still multi between them to easily grab manuever prereqs and such. Fundamentally, I don't think that gishes operate on a different paradigm. Most them operate simply as self buffing/supporting fighters since that's the only way to get enough synergy between the classes to make the combo worthwhile. Instead of needing a supporting caster or item to 'port past the wall of force and apply the beatstick to the enemy caster, they'll just do it themselves with a swift spell or quickened thing. Same thing for dealing with flying or invisibility enemies - actually, my Duskblade is crap against flyers :( (but a fighter caster with a conventional list would be better in that case). A gish is a better solo act and needs his toys less. But with good gear and teamwork, most fighter/wizard combos are going to be at a disadvantage. While I can't really argue that single class fighters seem to be lacking something (since I don't see people make many fighters that remain single classed), I don't think that conventional melee characters - let us say fighter/barbarians, fighter/PrC (non magic), or whatever - really have too many problems. In my group's most recent games, high level casters haven't really been valued for their direct offensive capacity. Man, "That's it?" I'm still upset. [/QUOTE]
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Warblade and Swordsage: Overpowered?
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