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Warblade and Swordsage: Overpowered?
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<blockquote data-quote="sithramir" data-source="post: 3196110" data-attributes="member: 12183"><p>You are not taking an overall perspective. Yes the fighter fighting two handed with an 18 Str (there is no str enhancing for us yet) using a greatsword has a good damage potential with a full attack. The reality is that he HAS to do that and he still falls way short. I don't want to use a greatsword with every character I make. He has to hit twice to do it (the second attack is at -5 so even if his first attack may be 2 higher from str his second is lessened). He doesn't have this option except for a full attack. A warblade gets to do this on the first attack every time. Maybe if you're fighting poweful creatures you can stand and full attack but in our campaign it's often several NPC's and one might die in that first attack. The fighter has to stand and take some hits to do that. ALSO that's just one power. The warblade can use his next round to mountain hammer and add +2d6 damage. Oh he also gets to ignore all damage reduction so now he has an attack that can strike down a door or bypass any creature that a fighter might have a lot of trouble defeating because of this AND he still has tumble, diplomacy, 4 skill pts per level, d12 hps, and great save potential.</p><p></p><p>Yes, he can only use his saves once a round at best and needs to recharge to gain it back but he also doesn't fail on a 1 as it's now a concentration check in lieu of a save. Oh no he and the fighter got hit by two fire balls in the same round? My warblade is probably alive because he saved on the first roll and whether or not he failed on the second he's got d12 hps and a maxed out con (which benefits him in many areas). The fighter may be dead on the first or second fireball while the warblade is still standing.</p><p></p><p>So what that he doesn't benefit from a +5 weapon. INSTEAD he gets to use a +1 wounding, keen, sure-strike, mage bane weapon and still do as much if not more damage than a fighter. He doesn't even need to pay for that +5 weapon unless he wants to boost his to hit some. At higher levels a fighter is using power attack to try to even get close to the damage output of a warblade so his attack is lessened anyways.</p><p></p><p>Yes he just got this power at 5th level but he keeps getting better powers. Soon he'll be able to add 6d6 with greater mountain hammer, then he'll get greater insightful strike, then ancient mountain hamer, then he'll get the one tha tjust adds 100 damage to his attacks.</p><p></p><p> I just used level 5 as the example but I doublt you'll find a level where the warblade isn't shining anyways. Maybe "statistically" a fighter with a specific weapon can keep close but that falls short in actual play and that's ignoring all the other powers available to the warblade. The funny thing is that in our campaign as give a Fighter a feat at EVERY level and it still falls short. Maybe you can say fighters were just a bit weak but other classes will find it hard to compete.</p></blockquote><p></p>
[QUOTE="sithramir, post: 3196110, member: 12183"] You are not taking an overall perspective. Yes the fighter fighting two handed with an 18 Str (there is no str enhancing for us yet) using a greatsword has a good damage potential with a full attack. The reality is that he HAS to do that and he still falls way short. I don't want to use a greatsword with every character I make. He has to hit twice to do it (the second attack is at -5 so even if his first attack may be 2 higher from str his second is lessened). He doesn't have this option except for a full attack. A warblade gets to do this on the first attack every time. Maybe if you're fighting poweful creatures you can stand and full attack but in our campaign it's often several NPC's and one might die in that first attack. The fighter has to stand and take some hits to do that. ALSO that's just one power. The warblade can use his next round to mountain hammer and add +2d6 damage. Oh he also gets to ignore all damage reduction so now he has an attack that can strike down a door or bypass any creature that a fighter might have a lot of trouble defeating because of this AND he still has tumble, diplomacy, 4 skill pts per level, d12 hps, and great save potential. Yes, he can only use his saves once a round at best and needs to recharge to gain it back but he also doesn't fail on a 1 as it's now a concentration check in lieu of a save. Oh no he and the fighter got hit by two fire balls in the same round? My warblade is probably alive because he saved on the first roll and whether or not he failed on the second he's got d12 hps and a maxed out con (which benefits him in many areas). The fighter may be dead on the first or second fireball while the warblade is still standing. So what that he doesn't benefit from a +5 weapon. INSTEAD he gets to use a +1 wounding, keen, sure-strike, mage bane weapon and still do as much if not more damage than a fighter. He doesn't even need to pay for that +5 weapon unless he wants to boost his to hit some. At higher levels a fighter is using power attack to try to even get close to the damage output of a warblade so his attack is lessened anyways. Yes he just got this power at 5th level but he keeps getting better powers. Soon he'll be able to add 6d6 with greater mountain hammer, then he'll get greater insightful strike, then ancient mountain hamer, then he'll get the one tha tjust adds 100 damage to his attacks. I just used level 5 as the example but I doublt you'll find a level where the warblade isn't shining anyways. Maybe "statistically" a fighter with a specific weapon can keep close but that falls short in actual play and that's ignoring all the other powers available to the warblade. The funny thing is that in our campaign as give a Fighter a feat at EVERY level and it still falls short. Maybe you can say fighters were just a bit weak but other classes will find it hard to compete. [/QUOTE]
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