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Warblade and Swordsage: Overpowered?
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<blockquote data-quote="FireLance" data-source="post: 3207363" data-attributes="member: 3424"><p>Actually, WotC can. All it needs to do is to release a bunch of Fighter-only feats, or feats that scale with the number of Fighter levels or the number of Fighter feats (defined as any feat that could be taken as a Fighter bonus feat) that a character has. This is an approach that has been used for draconic feats (Complete Arcane, Races of the Dragon, Dragon Magic) and other feats that synergize with each other (PHB2's stance feats, for example).</p><p></p><p>If Toughness was a Fighter feat that granted 2 hp plus 1 hp for every Fighter feat you had, you wouldn't need Improved Toughness, and every time the Fighter gained a bonus feat and every time he used one of his "regular" feat slots to gain a Fighter feat, he would gain 1 additional hp.</p><p></p><p>If Weapon Focus granted a +1 bonus to hit, and an additional +1 for every six Fighter feats, you wouldn't need Greater Weapon Focus, and a high-level Fighter could get a +3 or +4 bonus to hit with each weapon that he took Weapon Focus in.</p><p></p><p>If Improved Bull Rush, Improved Grapple, Improved Trip, Improved Disarm, Improved Sunder and the like granted a +4 bonus on opposed checks, and an additional +1 for every four Fighter feats, the sheer number of feats that a figher has will give him an advantage over any other character that took the same feats.</p><p></p><p>Ideally, I'd also rework Power Attack and Combat Expertise to apply a fixed penalty to hit, and have the extra damage done and AC bonus scale with Fighter feats. See <a href="http://www.enworld.org/showpost.php?p=2335472&postcount=14" target="_blank">here</a> for additional musings on this idea.</p></blockquote><p></p>
[QUOTE="FireLance, post: 3207363, member: 3424"] Actually, WotC can. All it needs to do is to release a bunch of Fighter-only feats, or feats that scale with the number of Fighter levels or the number of Fighter feats (defined as any feat that could be taken as a Fighter bonus feat) that a character has. This is an approach that has been used for draconic feats (Complete Arcane, Races of the Dragon, Dragon Magic) and other feats that synergize with each other (PHB2's stance feats, for example). If Toughness was a Fighter feat that granted 2 hp plus 1 hp for every Fighter feat you had, you wouldn't need Improved Toughness, and every time the Fighter gained a bonus feat and every time he used one of his "regular" feat slots to gain a Fighter feat, he would gain 1 additional hp. If Weapon Focus granted a +1 bonus to hit, and an additional +1 for every six Fighter feats, you wouldn't need Greater Weapon Focus, and a high-level Fighter could get a +3 or +4 bonus to hit with each weapon that he took Weapon Focus in. If Improved Bull Rush, Improved Grapple, Improved Trip, Improved Disarm, Improved Sunder and the like granted a +4 bonus on opposed checks, and an additional +1 for every four Fighter feats, the sheer number of feats that a figher has will give him an advantage over any other character that took the same feats. Ideally, I'd also rework Power Attack and Combat Expertise to apply a fixed penalty to hit, and have the extra damage done and AC bonus scale with Fighter feats. See [URL=http://www.enworld.org/showpost.php?p=2335472&postcount=14]here[/URL] for additional musings on this idea. [/QUOTE]
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Warblade and Swordsage: Overpowered?
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