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Warblade and Swordsage: Overpowered?
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<blockquote data-quote="Fedifensor" data-source="post: 3211424" data-attributes="member: 7289"><p>Rapier doesn't give you that two-handed weapon boost with Power Attack, which is really handy if you're going against a person's Touch AC. And a katana is more thematic to kalashtar, in my opinion.</p><p></p><p></p><p>Per page 44 of the ToB: "Stances are considered maneuvers for the purpose of meeting a prerequisite to learn a new maneuver." Good thing, too. It would be really hard to make a diverse warblade build without that rule. Also note that I "traded up" as I built the character level by level to 10th, swapping out maneuvers (not stances) at 4th, 6th, and 8th level.</p><p></p><p></p><p>I've been working on the background. Given the kalashtar focus on mental talents (see Races of Eberron for a good discussion of this), the character is likely to be either an orphan or a rebel among his people. He has a few psionic feats, but he's less reliant on the power of his mind than a psionic warrior. However, the Diamond Mind technique begs to be invented by a kalashtar, and it could spur the development of a new method to fight the physical manifestations of the Dreaming Dark. I need to come up with some catchphrases derived from zen quotes, though ("No matter how hard the wind blows, the mountain cannot bow to it").</p><p></p><p>Future advancement for the character would include Adaptive Style (to refresh Moment of Perfect Mind quicker and adapt to a changing battlefield) and a 2-level dip into Warmind (to get a few psionic powers like Force Shield). However, as I don't expect the campaign to go past 15th level, I'm not going to worry about planning things out too far.</p></blockquote><p></p>
[QUOTE="Fedifensor, post: 3211424, member: 7289"] Rapier doesn't give you that two-handed weapon boost with Power Attack, which is really handy if you're going against a person's Touch AC. And a katana is more thematic to kalashtar, in my opinion. Per page 44 of the ToB: "Stances are considered maneuvers for the purpose of meeting a prerequisite to learn a new maneuver." Good thing, too. It would be really hard to make a diverse warblade build without that rule. Also note that I "traded up" as I built the character level by level to 10th, swapping out maneuvers (not stances) at 4th, 6th, and 8th level. I've been working on the background. Given the kalashtar focus on mental talents (see Races of Eberron for a good discussion of this), the character is likely to be either an orphan or a rebel among his people. He has a few psionic feats, but he's less reliant on the power of his mind than a psionic warrior. However, the Diamond Mind technique begs to be invented by a kalashtar, and it could spur the development of a new method to fight the physical manifestations of the Dreaming Dark. I need to come up with some catchphrases derived from zen quotes, though ("No matter how hard the wind blows, the mountain cannot bow to it"). Future advancement for the character would include Adaptive Style (to refresh Moment of Perfect Mind quicker and adapt to a changing battlefield) and a 2-level dip into Warmind (to get a few psionic powers like Force Shield). However, as I don't expect the campaign to go past 15th level, I'm not going to worry about planning things out too far. [/QUOTE]
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Warblade and Swordsage: Overpowered?
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