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Warblade: Worth dipping into Fighter?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5635683" data-attributes="member: 35909"><p>If you're 2-handing the bastard sword, you don't need the EWP feat....</p><p></p><p></p><p>EWP is great on a Warblade, though, just for the fact that you basically gain proficiency with every exotic weapon ever printed (you're just limited to proficiency with one of them at a time). If your concept calls for using a specific non-exotic weapon, though, it's not worth a feat.</p><p></p><p>Weapon Focus is a poor feat, I don't recommend taking it unless you're going for Melee Weapon Master or some other feat (or prestige class) that's actually good and requires it.</p><p></p><p>Basically, a Fighter dip is nice if you need the surge of feats at an early level to accomplish your combat style goals. If you can get the feats in time w/o Fighter, straight Warblade is absolutely better.</p><p></p><p>So, you need Power Attack, Imp Bull Rush, Leap Attack, and Shock Trooper. You can have all of those, taking in that order, by level 9, just using your general feats at levels 1, 3, 6, and 9. You also have 2 bonus feats, though the list is stinky. I'd recommend using a bonus feat to get Ironheart Aura so you can take Stormguard Warrior at some point. Possibly prioritizing it over Shock Trooper, even. For your other bonus feat, Blind-Fight, Combat Reflexes, and Improved Initiative are all decent.</p><p></p><p>Endurance is worth picking up as a bonus feat at level 5 if you wish to pick up Steadfast Determination from PHB2 (use Con instead of wis on will saves, never auto-fail fort saves on a 1). If you're doing that, you should put one of your feats on the back burner and start the game with Steadfast Determination, so you can safely dump the utter hell out of your wisdom score. Warblades do have access to the Diamond Mind save counters, so this may not be worth it to you, but not burning a maneuver readied and an immediate action on Moment of Perfect Mind is nice.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5635683, member: 35909"] If you're 2-handing the bastard sword, you don't need the EWP feat.... EWP is great on a Warblade, though, just for the fact that you basically gain proficiency with every exotic weapon ever printed (you're just limited to proficiency with one of them at a time). If your concept calls for using a specific non-exotic weapon, though, it's not worth a feat. Weapon Focus is a poor feat, I don't recommend taking it unless you're going for Melee Weapon Master or some other feat (or prestige class) that's actually good and requires it. Basically, a Fighter dip is nice if you need the surge of feats at an early level to accomplish your combat style goals. If you can get the feats in time w/o Fighter, straight Warblade is absolutely better. So, you need Power Attack, Imp Bull Rush, Leap Attack, and Shock Trooper. You can have all of those, taking in that order, by level 9, just using your general feats at levels 1, 3, 6, and 9. You also have 2 bonus feats, though the list is stinky. I'd recommend using a bonus feat to get Ironheart Aura so you can take Stormguard Warrior at some point. Possibly prioritizing it over Shock Trooper, even. For your other bonus feat, Blind-Fight, Combat Reflexes, and Improved Initiative are all decent. Endurance is worth picking up as a bonus feat at level 5 if you wish to pick up Steadfast Determination from PHB2 (use Con instead of wis on will saves, never auto-fail fort saves on a 1). If you're doing that, you should put one of your feats on the back burner and start the game with Steadfast Determination, so you can safely dump the utter hell out of your wisdom score. Warblades do have access to the Diamond Mind save counters, so this may not be worth it to you, but not burning a maneuver readied and an immediate action on Moment of Perfect Mind is nice. [/QUOTE]
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