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General Tabletop Discussion
*Pathfinder & Starfinder
Warblade: Worth dipping into Fighter?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5637809" data-attributes="member: 35909"><p>IMO, Blood in the Water is a terrible stance and pretty much requires keen/Improved crit Kukris/Scimitars/Rapiers dual wielded to see much use. And it's worthless whenever you face crit immune enemies.</p><p></p><p>Even under ideal conditions, you have to wait for the bonuses to accrue to a fair level, by which point the battle is likely almost won anyway.</p><p></p><p>I really do like Absolute Steel, though. Shame it doesn't stack with boots of striding and springing, but at least you're saving some money there. If you plan to use standard action strikes for the most part, the stance is basically free +2 AC, more importantly.</p><p></p><p>I would give up on stance of alacrity before hearing the air. Alacrity's great for swordsages, but for you, you really don't have that many maneuvers to be s[amming 2 counters or a counter and a boost each round. Again, IMO.</p><p></p><p>What was your plan for acquiring these stances, anyway? Warblade only gives 4, and the 2nd one is screwed up, comes at level 4 instead of 5-6 where it needs to be to actually get 3rd level stances (there are no 2nd level stances, so you're effectively stuck with another 1st level one). Ask your DM if he can "fix" the progression or let you delay taking the 2nd stance. If not, think about multiclassing out for 2 levels before Warblade 4 in order to fix the progression (2 non-Warblade levels = +1 IL).</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5637809, member: 35909"] IMO, Blood in the Water is a terrible stance and pretty much requires keen/Improved crit Kukris/Scimitars/Rapiers dual wielded to see much use. And it's worthless whenever you face crit immune enemies. Even under ideal conditions, you have to wait for the bonuses to accrue to a fair level, by which point the battle is likely almost won anyway. I really do like Absolute Steel, though. Shame it doesn't stack with boots of striding and springing, but at least you're saving some money there. If you plan to use standard action strikes for the most part, the stance is basically free +2 AC, more importantly. I would give up on stance of alacrity before hearing the air. Alacrity's great for swordsages, but for you, you really don't have that many maneuvers to be s[amming 2 counters or a counter and a boost each round. Again, IMO. What was your plan for acquiring these stances, anyway? Warblade only gives 4, and the 2nd one is screwed up, comes at level 4 instead of 5-6 where it needs to be to actually get 3rd level stances (there are no 2nd level stances, so you're effectively stuck with another 1st level one). Ask your DM if he can "fix" the progression or let you delay taking the 2nd stance. If not, think about multiclassing out for 2 levels before Warblade 4 in order to fix the progression (2 non-Warblade levels = +1 IL). [/QUOTE]
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Warblade: Worth dipping into Fighter?
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