Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Warcaster, polearm master and learning to love the optimizing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 6534123" data-attributes="member: 42582"><p>Not at all!</p><p></p><p>I am probably a bit of an optimiser by your standards, but I'm not as hardcore as some of my players. But I also have players in my group who aren't so much into optimising, or who deliberately look for quirky options rather than optimised ones.</p><p></p><p>I can't tell you if the combo is broken or not. (Does it let him use cantrips as OAs? That seems strong, because cantrips power-up with level whereas OAs don't. But even if it's strong, I can't judge if it's broken.)</p><p></p><p>But if others who reply tell you it's not broken, then my advice would be to roll with it. One of the optimisers in my 4e group has a polearm fighter who makes enemies suck an OA to approach him and stops them in their tracks if the OA hits; and can then fall back on his own turn and still hit them because he has a feature that gives him improved reach. It means that mooks can't close with him unless he lets them. My workaround is to use enough opponents with mobility (from flight, terrain etc) to be able to close on the other PCs without having to go past him; and if that doesn't work for whatever reason (eg the PCs create a bottleneck) then he gets to do his thing.</p><p></p><p>The main thing I would watch out for is that his optimisation doesn't crowd out or overshadow other players. This is most in danger of happening if there is another PC whose schtick is being effective in melee.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6534123, member: 42582"] Not at all! I am probably a bit of an optimiser by your standards, but I'm not as hardcore as some of my players. But I also have players in my group who aren't so much into optimising, or who deliberately look for quirky options rather than optimised ones. I can't tell you if the combo is broken or not. (Does it let him use cantrips as OAs? That seems strong, because cantrips power-up with level whereas OAs don't. But even if it's strong, I can't judge if it's broken.) But if others who reply tell you it's not broken, then my advice would be to roll with it. One of the optimisers in my 4e group has a polearm fighter who makes enemies suck an OA to approach him and stops them in their tracks if the OA hits; and can then fall back on his own turn and still hit them because he has a feature that gives him improved reach. It means that mooks can't close with him unless he lets them. My workaround is to use enough opponents with mobility (from flight, terrain etc) to be able to close on the other PCs without having to go past him; and if that doesn't work for whatever reason (eg the PCs create a bottleneck) then he gets to do his thing. The main thing I would watch out for is that his optimisation doesn't crowd out or overshadow other players. This is most in danger of happening if there is another PC whose schtick is being effective in melee. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Warcaster, polearm master and learning to love the optimizing?
Top