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Warcaster, polearm master and learning to love the optimizing?
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<blockquote data-quote="redrick" data-source="post: 6534183" data-attributes="member: 6777696"><p>I'm responding on my phone so I can't easily quote all y'all in one post. Sorry. Scroll up to read everybody's comments.</p><p></p><p>First of all, Paraxis, I always appreciate your perspective on these things as I think you come from a very different mindset from my own, but clearly seem to be thinking with your group and your game at the forefront. I would be curious to play in one of your games some day. Also, pemerton and celtavian and others, helpful comments.</p><p></p><p>This player is definitely the only seriously optimizing guy in the group, though I think everybody would love combat excellence. He's just the only one to really have system mastery. To date, he doesn't seem to suck up spotlights more than anybody else, though he definitely tends to be a reliable hitter when he acts in the batting order. The running joke is that he's also terrible at saves, so he's frequently caught by effects requiring a wisdom save. Also, his strength was magically reduced by a bowl of salad, so he's not as strong as he'd like to be. But everybody seems to MVP their fair share of combats so far.</p><p></p><p>Re mike mearls and his advices. I read that before posting this, and, yes, it gives me an easy out if I want it. On the other hand, I'm open to exploring letting dude have his fun so long as it doesn't stomp ours. Hence this thread. At the end of the day, I'll throw Mr. Mearls's words out as quickly as the "raw" if it's getting in the way of our game.</p><p></p><p>Eldritch blast seems to be the sticking point. At 4th level, that's basically 2 opportunity attacks with some powerful side effects (knock back or something), where he would otherwise only have one. So suggesting that his cantrip damage not scale (just as a fighter doesn't get multiple OAs at 5th level) seems fair to me. He can always launch a high level spell if he wants to really break something.</p><p></p><p>I will probably let him run with it as is for the next session, but make it clear that the ability is on a trial.</p><p></p><p>Of course, next question is going to be how to be on upping my DM combat tactics game, but that's for another thread.</p><p></p><p>Ima hand out some XP as thanks tomorrow when im back at my computer.</p></blockquote><p></p>
[QUOTE="redrick, post: 6534183, member: 6777696"] I'm responding on my phone so I can't easily quote all y'all in one post. Sorry. Scroll up to read everybody's comments. First of all, Paraxis, I always appreciate your perspective on these things as I think you come from a very different mindset from my own, but clearly seem to be thinking with your group and your game at the forefront. I would be curious to play in one of your games some day. Also, pemerton and celtavian and others, helpful comments. This player is definitely the only seriously optimizing guy in the group, though I think everybody would love combat excellence. He's just the only one to really have system mastery. To date, he doesn't seem to suck up spotlights more than anybody else, though he definitely tends to be a reliable hitter when he acts in the batting order. The running joke is that he's also terrible at saves, so he's frequently caught by effects requiring a wisdom save. Also, his strength was magically reduced by a bowl of salad, so he's not as strong as he'd like to be. But everybody seems to MVP their fair share of combats so far. Re mike mearls and his advices. I read that before posting this, and, yes, it gives me an easy out if I want it. On the other hand, I'm open to exploring letting dude have his fun so long as it doesn't stomp ours. Hence this thread. At the end of the day, I'll throw Mr. Mearls's words out as quickly as the "raw" if it's getting in the way of our game. Eldritch blast seems to be the sticking point. At 4th level, that's basically 2 opportunity attacks with some powerful side effects (knock back or something), where he would otherwise only have one. So suggesting that his cantrip damage not scale (just as a fighter doesn't get multiple OAs at 5th level) seems fair to me. He can always launch a high level spell if he wants to really break something. I will probably let him run with it as is for the next session, but make it clear that the ability is on a trial. Of course, next question is going to be how to be on upping my DM combat tactics game, but that's for another thread. Ima hand out some XP as thanks tomorrow when im back at my computer. [/QUOTE]
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